String Table Entry|1|Cure|Attack with an equipped ranged weapon.|WhiteMagic|Light|Self, Player, PartyMember, Ally, NPC, Enemy|HealingMagic|01WHM/03RDM/05PLD/05SCH/01JOB23|8|2s|5s|6|00 (0)
String Table Entry|2|Cure II|Use a special ability for the weapon in your main hand.|WhiteMagic|Light|Self, Player, PartyMember, Ally, NPC, Enemy|HealingMagic|11WHM/14RDM/17PLD/17SCH/11JOB23|24|2.25s|5.5s|6|00 (0)
String Table Entry|3|Cure III|Go fish.|WhiteMagic|Light|Self, Player, PartyMember, Ally, NPC, Enemy|HealingMagic|21WHM/26RDM/30PLD/30SCH/21JOB23|46|2.5s|6s|6|00 (0)
String Table Entry|4|Cure IV|Have your chocobo dig for items.|WhiteMagic|Light|Self, Player, PartyMember, Ally, NPC, Enemy|HealingMagic|41WHM/48RDM/55PLD/55SCH/41JOB23|88|2.5s|8s|6|00 (0)
String Table Entry|5|Cure V|Cast white magic.|WhiteMagic|Light|Self, Player, PartyMember, Ally, NPC, Enemy|HealingMagic|61WHM/61JOB23|135|2.5s|10s|6|00 (0)
String Table Entry|6|Cure VI|Cast black magic.|WhiteMagic|Light|Self, Player, PartyMember, Ally, NPC, Enemy|HealingMagic|80WHM/80JOB23|227|2s|15s|6|00 (0)
String Table Entry|7|Curaga|Cast summoning magic.|WhiteMagic|Light|Self, PartyMember|HealingMagic|16WHM/16JOB23|60|4.5s|10s|6|00 (0)
String Table Entry|8|Curaga II|Sing a song.|WhiteMagic|Light|Self, PartyMember|HealingMagic|31WHM/31JOB23|120|4.75s|10.25s|6|00 (0)
String Table Entry|9|Curaga III|Use ninjutsu.|WhiteMagic|Light|Self, PartyMember|HealingMagic|51WHM/51JOB23|180|5s|10.5s|6|00 (0)
String Table Entry|16|Blindna|Turns all melee attacks into critical hits.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|HealingMagic|14WHM/17SCH/14JOB23|16|1s|10s|6|00 (0)
String Table Entry|17|Silena|Speeds up attacks.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|HealingMagic|19WHM/22SCH/19JOB23|24|1s|5s|6|00 (0)
String Table Entry|18|Stona|Restores a large amount of HP and removes all status ailments for party members within area of effect.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|HealingMagic|39WHM/50SCH/39JOB23|40|1s|5s|6|00 (0)
String Table Entry|19|Viruna|Allows spellcasting without using MP.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|HealingMagic|34WHM/46SCH/34JOB23|48|1s|5s|6|00 (0)
String Table Entry|20|Cursna|Allows rapid spellcasting.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|HealingMagic|29WHM/32SCH/29JOB23|30|1s|10s|6|00 (0)
String Table Entry|21|Holy|Allows you to dodge all melee attacks.|WhiteMagic|Light|Enemy|DivineMagic|50WHM/55PLD/50JOB23|100|0.75s|1m|6|00 (0)
String Table Entry|22|Holy II|Grants immunity to all physical attacks.|WhiteMagic|Light|Enemy|DivineMagic|95WHM/99PLD/95JOB23|150|1s|1m|6|00 (0)
String Table Entry|23|Dia|Allows you to drain your target's HP with your melee attacks.|WhiteMagic|Light|Enemy|EnfeeblingMagic|03WHM/01RDM/01JOB23|7|1s|5s|6|00 (0)
String Table Entry|24|Dia II|Enhances your pet's powers and lengthens the duration of charm.|WhiteMagic|Light|Enemy|EnfeeblingMagic|36WHM/31RDM/31JOB23|30|1.5s|6s|6|00 (0)
String Table Entry|25|Dia III|Enhances the effects of your songs.|WhiteMagic|Light|Enemy|EnfeeblingMagic|75RDM/75JOB23|45|2s|7s|6|00 (0)
String Table Entry|26|Dia IV|Delivers an accurate and powerful ranged attack.|WhiteMagic|Light|Enemy|EnfeeblingMagic||164|2.5s|8s|6|00 (0)
String Table Entry|27|Dia V|Lowers TP cost of weapon skills to 100.|WhiteMagic|Light|Enemy|EnfeeblingMagic||217|3s|9s|6|00 (0)
String Table Entry|28|Banish|Sacrifices your own life to deal damage to your enemy.|WhiteMagic|Light|Enemy|DivineMagic|05WHM/07PLD/05JOB23|15|2s|15s|6|00 (0)
String Table Entry|29|Banish II|Adds your wyvern's strength to your own.|WhiteMagic|Light|Enemy|DivineMagic|30WHM/34PLD/30JOB23|57|2.5s|30s|6|00 (0)
String Table Entry|30|Banish III|Allows avatars to use their full strength.|WhiteMagic|Light|Enemy|DivineMagic|65WHM/65JOB23|96|3s|45s|6|00 (0)
String Table Entry|31|Banish IV|Enhances attacks but weakens defense.|WhiteMagic|Light|Enemy|DivineMagic|90WHM/90JOB23|108|5.75s|45s|6|00 (0)
String Table Entry|32|Banish V|Enhances attacks of party members within area of effect.|WhiteMagic|Light|Enemy|DivineMagic||159|7.5s|1m|6|00 (0)
String Table Entry|33|Diaga|Enhances defense but weakens attacks.|WhiteMagic|Light|Enemy|EnfeeblingMagic|18WHM/15RDM/15JOB23|12|1.5s|6s|6|00 (0)
String Table Entry|34|Diaga II|Enhances accuracy but impairs evasion.|WhiteMagic|Light|Enemy|EnfeeblingMagic|52WHM/45RDM/45JOB23|60|1.75s|6.25s|6|00 (0)
String Table Entry|35|Diaga III|Goads an enemy into attacking you.|WhiteMagic|Light|Enemy|EnfeeblingMagic|75RDM/75JOB23|120|2s|6.5s|6|00 (0)
String Table Entry|36|Diaga IV|Enhances accuracy.|WhiteMagic|Light|Enemy|EnfeeblingMagic||180|2.25s|6.75s|6|00 (0)
String Table Entry|37|Diaga V|Enhances evasion.|WhiteMagic|Light|Enemy|EnfeeblingMagic||240|2.5s|7s|6|00 (0)
String Table Entry|38|Banishga|Restores a small amount of HP.|WhiteMagic|Light|Enemy|DivineMagic|15WHM/15JOB23|41|2.75s|15s|6|00 (0)
String Table Entry|39|Banishga II|Enhances the power of your next attack.|WhiteMagic|Light|Enemy|DivineMagic|40WHM/40JOB23|120|4.5s|30s|6|00 (0)
String Table Entry|40|Banishga III|Greatly weakens defense but increases your chances of counterattacking.|WhiteMagic|Light|Enemy|DivineMagic|65WHM/65JOB23|233|6.5s|45s|6|00 (0)
String Table Entry|41|Banishga IV|Steals items from an enemy.|WhiteMagic|Light|Enemy|DivineMagic||380|5.75s|1m|6|00 (0)
String Table Entry|42|Banishga V|Increases movement speed for the duration of the effect.|WhiteMagic|Light|Enemy|DivineMagic||563|6s|1m|6|00 (0)
String Table Entry|43|Protect|Allows you to evade enemies by hiding.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|07WHM/07RDM/10PLD/10SCH/20RUN/07JOB23|9|1s|5s|6|00 (0)
String Table Entry|44|Protect II|Allows your next melee attack to deal extra damage when striking an enemy from behind.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|27WHM/27RDM/30PLD/30SCH/40RUN/27JOB23|28|1.25s|5.25s|6|00 (0)
String Table Entry|45|Protect III|Steals gil from an enemy.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|47WHM/47RDM/50PLD/50SCH/60RUN/47JOB23|46|1.5s|5.5s|6|00 (0)
String Table Entry|46|Protect IV|Delivers an attack that can stun the target. Shield required.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|63WHM/63RDM/70PLD/66SCH/80RUN/63JOB23|65|1.75s|5.75s|6|00 (0)
String Table Entry|47|Protect V|Grants enhanced resistance, defense, and attack against undead to party members within area of effect.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|76WHM/77RDM/90PLD/80SCH/76JOB23|84|2s|6s|6|00 (0)
String Table Entry|48|Shell|Reduces physical damage taken and increases enmity.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|17WHM/17RDM/20PLD/20SCH/10RUN/10JOB23|18|1s|5s|6|00 (0)
String Table Entry|49|Shell II|Consumes HP to enhance attacks.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|37WHM/37RDM/40PLD/40SCH/30RUN/30JOB23|37|1.25s|5.25s|6|00 (0)
String Table Entry|50|Shell III|Grants enhanced resistance, defense, and attack against arcana to party members within area of effect.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|57WHM/57RDM/60PLD/60SCH/50RUN/50JOB23|56|1.5s|5.5s|6|00 (0)
String Table Entry|51|Shell IV|Enhances attacks but weakens defense.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|68WHM/68RDM/80PLD/71SCH/70RUN/68JOB23|75|1.75s|5.75s|6|00 (0)
String Table Entry|52|Shell V|Allows you to control your target.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|76WHM/87RDM/90SCH/90RUN/76JOB23|93|2s|6s|6|00 (0)
String Table Entry|53|Blink|Allows you to judge whether or not a target can be charmed.|WhiteMagic|Air|Self|EnhancingMagic|19WHM/23RDM/29SCH/35RUN/19JOB23|20|6s|10s|2|00 (0)
String Table Entry|54|Stoneskin|Makes target docile and more susceptible to charm.|WhiteMagic|Earth|Self|EnhancingMagic|28WHM/34RDM/44SCH/55RUN/28JOB23|29|7s|30s|3|00 (0)
String Table Entry|55|Aquaveil|Give orders your pet.|WhiteMagic|Water|Self|EnhancingMagic|10WHM/12RDM/13SCH/15RUN/10JOB23|12|5s|10s|5|00 (0)
String Table Entry|56|Slow|Searches the local area for items of interest.|WhiteMagic|Earth|Enemy|EnfeeblingMagic|13WHM/13RDM/13JOB23|15|2s|20s|3|00 (0)
String Table Entry|57|Haste|Binds target.|WhiteMagic|Air|Self, PartyMember, Ally, NPC|EnhancingMagic|40WHM/48RDM/40JOB23|40|3s|20s|2|00 (0)
String Table Entry|58|Paralyze|Makes you harder to detect.|WhiteMagic|Ice|Enemy|EnfeeblingMagic|04WHM/06RDM/04JOB23|6|3s|10s|1|00 (0)
String Table Entry|59|Silence|Enhances accuracy of ranged attacks.|WhiteMagic|Air|Enemy|EnfeeblingMagic|15WHM/18RDM/15JOB23|16|3s|10s|2|00 (0)
String Table Entry|60|Barfire|Allows you to fire multiple projectiles.|WhiteMagic|Water|Self|EnhancingMagic|17RDM/16RUN/16JOB23|6|0.5s|10s|5|00 (0)
String Table Entry|61|Barblizzard|Calls a wyvern to fight by your side.|WhiteMagic|Fire|Self|EnhancingMagic|21RDM/20RUN/20JOB23|6|0.5s|10s|0|00 (0)
String Table Entry|62|Baraero|Allows you to dodge the next attack directed at you.|WhiteMagic|Ice|Self|EnhancingMagic|13RDM/12RUN/12JOB23|6|0.5s|10s|1|00 (0)
String Table Entry|63|Barstone|Gradually charges TP.|WhiteMagic|Air|Self|EnhancingMagic|05RDM/04RUN/04JOB23|6|0.5s|10s|2|00 (0)
String Table Entry|64|Barthunder|Grants enhanced resistance, defense, and attack against demons to party members within area of effect.|WhiteMagic|Earth|Self|EnhancingMagic|25RDM/24RUN/24JOB23|6|0.5s|10s|3|00 (0)
String Table Entry|65|Barwater|Grants enhanced resistance, defense, and attack against dragons to party members within area of effect.|WhiteMagic|Thunder|Self|EnhancingMagic|09RDM/08RUN/08JOB23|6|0.5s|10s|4|00 (0)
String Table Entry|66|Barfira|Delivers a short jumping attack on a targeted enemy.|WhiteMagic|Water|Self|EnhancingMagic|17WHM/17JOB23|12|0.5s|10s|5|00 (0)
String Table Entry|67|Barblizzara|Delivers a high jumping attack on a targeted enemy.|WhiteMagic|Fire|Self|EnhancingMagic|21WHM/21JOB23|12|0.5s|10s|0|00 (0)
String Table Entry|68|Baraera|Jumps out of targeted enemy's perception range.|WhiteMagic|Ice|Self|EnhancingMagic|13WHM/13JOB23|12|0.5s|10s|1|00 (0)
String Table Entry|69|Barstonra|Orders pet to attack target.|WhiteMagic|Air|Self|EnhancingMagic|05WHM/05JOB23|12|0.5s|10s|2|00 (0)
String Table Entry|70|Barthundra|Orders pet to stop attacking.|WhiteMagic|Earth|Self|EnhancingMagic|25WHM/25JOB23|12|0.5s|10s|3|00 (0)
String Table Entry|71|Barwatera|Releases charmed pet.|WhiteMagic|Thunder|Self|EnhancingMagic|09WHM/09JOB23|12|0.5s|10s|4|00 (0)
String Table Entry|72|Barsleep|Orders pet to perform a special attack.|WhiteMagic|Light|Self|EnhancingMagic|07RDM/06RUN/06JOB23|7|2.5s|10s|6|00 (0)
String Table Entry|73|Barpoison|Orders pet to stay put.|WhiteMagic|Thunder|Self|EnhancingMagic|10RDM/09RUN/09JOB23|9|2.5s|10s|4|00 (0)
String Table Entry|74|Barparalyze|Enhances the potency of your next healing spell.|WhiteMagic|Fire|Self|EnhancingMagic|12RDM/11RUN/11JOB23|11|2.5s|10s|0|00 (0)
String Table Entry|75|Barblind|Enhances the accuracy of your next spell.|WhiteMagic|Light|Self|EnhancingMagic|18RDM/17RUN/17JOB23|13|2.5s|10s|6|00 (0)
String Table Entry|76|Barsilence|Allows your next attack to deal extra damage when striking an enemy from behind a party member.|WhiteMagic|Ice|Self|EnhancingMagic|23RDM/22RUN/22JOB23|15|2.5s|10s|1|00 (0)
String Table Entry|77|Barpetrify|Delivers an attack that can stun the target. Two-handed weapon required.|WhiteMagic|Air|Self|EnhancingMagic|43RDM/42RUN/42JOB23|20|2.5s|10s|2|00 (0)
String Table Entry|78|Barvirus|Restores your pet's HP. Special items required.|WhiteMagic|Water|Self|EnhancingMagic|39RDM/38RUN/38JOB23|25|2.5s|10s|5|00 (0)
String Table Entry|79|Slow II|Allows you to protect party members by placing yourself between them and the enemy.|WhiteMagic|Earth|Enemy|EnfeeblingMagic|75RDM/75JOB23|45|3s|20s|3|00 (0)
String Table Entry|80|Paralyze II|Sacrifice HP to heal your wyvern.|WhiteMagic|Ice|Enemy|EnfeeblingMagic|75RDM/75JOB23|36|3s|20s|1|00 (0)
String Table Entry|81|Recall-Jugner|Goads an enemy into attacking you.|WhiteMagic|Light|Self|EnhancingMagic|53WHM/53JOB23|125|20s|10s|6|00 (0)
String Table Entry|82|Recall-Pashh|Releases chi to attack an enemy.|WhiteMagic|Light|Self|EnhancingMagic|53WHM/53JOB23|125|20s|10s|6|00 (0)
String Table Entry|83|Recall-Meriph|Swaps current HP with MP.|WhiteMagic|Light|Self|EnhancingMagic|53WHM/53JOB23|125|20s|10s|6|00 (0)
String Table Entry|84|Baramnesia|Steals 50% of the target party member's enmity and redirects it to the thief.|WhiteMagic|Water|Self|EnhancingMagic|78RDM/76RUN/76JOB23|30|2.5s|10s|5|00 (0)
String Table Entry|85|Baramnesra|Calls a beast by using the contents of a jug.|WhiteMagic|Water|Self|EnhancingMagic|78WHM/78JOB23|60|5s|10s|5|00 (0)
String Table Entry|86|Barsleepra|Allows you to perform your next ranged attack without using ammunition.|WhiteMagic|Light|Self|EnhancingMagic|07WHM/07JOB23|14|5s|10s|6|00 (0)
String Table Entry|87|Barpoisonra|Sends your wyvern away.|WhiteMagic|Thunder|Self|EnhancingMagic|10WHM/10JOB23|18|5s|10s|4|00 (0)
String Table Entry|88|Barparalyzra|Orders the avatar to attack.|WhiteMagic|Fire|Self|EnhancingMagic|12WHM/12JOB23|22|5s|10s|0|00 (0)
String Table Entry|89|Barblindra|Orders the avatar to hold back.|WhiteMagic|Light|Self|EnhancingMagic|18WHM/18JOB23|26|5s|10s|6|00 (0)
String Table Entry|90|Barsilencera|Sends the avatar away.|WhiteMagic|Ice|Self|EnhancingMagic|23WHM/23JOB23|30|5s|10s|1|00 (0)
String Table Entry|91|Barpetra|Orders the avatar to use special attacks.|WhiteMagic|Air|Self|EnhancingMagic|43WHM/43JOB23|40|5s|10s|2|00 (0)
String Table Entry|92|Barvira|Grants a Magic Shield effect and enhances defense for party members within area of effect.|WhiteMagic|Water|Self|EnhancingMagic|39WHM/39JOB23|50|5s|10s|5|00 (0)
String Table Entry|93|Cura|Enhances the effect of blue magic spells, and enables skillchains and magic bursts.|WhiteMagic|Light|Self|HealingMagic|40WHM/40JOB23|30|3s|30s|6|00 (0)
String Table Entry|94|Sacrifice|Makes it possible for your next "physical" blue magic spell to be used in a skillchain. Effect varies with TP.|WhiteMagic|Light|Self, PartyMember|HealingMagic|65WHM/65JOB23|18|1s|30s|6|00 (0)
String Table Entry|95|Esuna|Makes it possible for your next "magical" blue magic spell to be used in a Magic Burst.|WhiteMagic|Light|Self|HealingMagic|61WHM/61JOB23|24|1s|30s|6|00 (0)
String Table Entry|96|Auspice|Has a random effect on all party members within area of effect.|WhiteMagic|Light|Self|EnhancingMagic|55WHM/55JOB23|48|3s|10s|6|00 (0)
String Table Entry|97|Reprisal|Grants a beneficial effect to party members within area of effect.|WhiteMagic|Light|Self|EnhancingMagic|61PLD/61JOB23|24|1s|52s|6|00 (0)
String Table Entry|98|Repose|Improves "Double Attack" rate for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.|WhiteMagic|Light|Enemy|DivineMagic|48WHM/48JOB23|26|3s|30s|6|00 (0)
String Table Entry|99|Sandstorm|Enhances "Subtle Blow" effect for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.|WhiteMagic|Earth|Self, PartyMember|EnhancingMagic|41SCH/41JOB23|30|2s|18s|3|00 (0)
String Table Entry|100|Enfire|Increases potency of "Cure" effect received for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.|WhiteMagic|Fire|Self|EnhancingMagic|24RDM/24JOB23|12|3s|10s|0|00 (0)
String Table Entry|101|Enblizzard|Enhances magic attack for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.|WhiteMagic|Ice|Self|EnhancingMagic|22RDM/22JOB23|12|3s|10s|1|00 (0)
String Table Entry|102|Enaero|Enhances magic accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.|WhiteMagic|Air|Self|EnhancingMagic|20RDM/20JOB23|12|3s|10s|2|00 (0)
String Table Entry|103|Enstone|Improves critical hit rate for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.|WhiteMagic|Earth|Self|EnhancingMagic|18RDM/18JOB23|12|3s|10s|3|00 (0)
String Table Entry|104|Enthunder|Enhances defense for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.|WhiteMagic|Thunder|Self|EnhancingMagic|16RDM/16JOB23|12|3s|10s|4|00 (0)
String Table Entry|105|Enwater|Enhances attacks for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.|WhiteMagic|Water|Self|EnhancingMagic|27RDM/27JOB23|12|3s|10s|5|00 (0)
String Table Entry|106|Phalanx|Enhances pet attacks for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.|WhiteMagic|Light|Self|EnhancingMagic|33RDM/77PLD/68RUN/33JOB23|21|3s|10s|6|00 (0)
String Table Entry|107|Phalanx II|Decreases spell interruption rate for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|75RDM/75JOB23|42|3s|10s|6|00 (0)
String Table Entry|108|Regen|Enhances accuracy and ranged accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|21WHM/21RDM/18SCH/23RUN/18JOB23|15|1.5s|12s|6|00 (0)
String Table Entry|109|Refresh|Enhances "Store TP" effect for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|41RDM/62RUN/41JOB23|40|5s|18s|6|00 (0)
String Table Entry|110|Regen II|Enhances evasion for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|44WHM/76RDM/37SCH/48RUN/37JOB23|36|1.75s|16s|6|00 (0)
String Table Entry|111|Regen III|Enhances pet accuracy for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|66WHM/59SCH/70RUN/59JOB23|64|2s|20s|6|00 (0)
String Table Entry|112|Flash|Gradually restores MP for party members within area of effect. Lucky Number: 5. Unlucky Number: 9.|WhiteMagic|Light|Enemy|DivineMagic|45WHM/37PLD/45RUN/37JOB23|25|0.5s|45s|6|00 (0)
String Table Entry|113|Rainstorm|Enhances magic defense for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.|WhiteMagic|Water|Self, PartyMember|EnhancingMagic|43SCH/43JOB23|30|2s|18s|5|00 (0)
String Table Entry|114|Windstorm|Increases the amount of experience points earned by party members within area of effect. Lucky Number: 5. Unlucky Number: 9.|WhiteMagic|Air|Self, PartyMember|EnhancingMagic|45SCH/45JOB23|30|2s|18s|2|00 (0)
String Table Entry|115|Firestorm|Enhances pet magic attack and magic accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 7.|WhiteMagic|Fire|Self, PartyMember|EnhancingMagic|47SCH/47JOB23|30|2s|18s|0|00 (0)
String Table Entry|116|Hailstorm|Grants a Regen effect to party members within area of effect. Lucky Number: 3. Unlucky Number: 7.|WhiteMagic|Ice|Self, PartyMember|EnhancingMagic|49SCH/49JOB23|30|2s|18s|1|00 (0)
String Table Entry|117|Thunderstorm|Enhances "Conserve MP" effect for party members within area of effect. Lucky Number: 2. Unlucky Number: 6.|WhiteMagic|Thunder|Self, PartyMember|EnhancingMagic|51SCH/51JOB23|30|2s|18s|4|00 (0)
String Table Entry|118|Voidstorm|Increases movement speed for party members within area of effect. Lucky number: 3. Unlucky number: 9.|WhiteMagic|Dark|Self, PartyMember|EnhancingMagic|53SCH/53JOB23|30|2s|18s|7|00 (0)
String Table Entry|119|Aurorastorm|Enhances "Fast Cast" effect for party members within area of effect. Lucky number: 2. Unlucky number: 7.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|55SCH/55JOB23|30|2s|18s|6|00 (0)
String Table Entry|120|Teleport-Yhoat|Enhances "Snapshot" effect for party members within area of effect. Lucky number: 3. Unlucky number: 9.|WhiteMagic|Light|Self|EnhancingMagic|38WHM/38JOB23|100|20s|10s|6|00 (0)
String Table Entry|121|Teleport-Altep|Reduces melee attack delay for party members within area of effect. Lucky number: 4. Unlucky number: 9.|WhiteMagic|Light|Self|EnhancingMagic|38WHM/38JOB23|100|20s|10s|6|00 (0)
String Table Entry|122|Teleport-Holla|Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.|WhiteMagic|Light|Self|EnhancingMagic|36WHM/36JOB23|75|20s|10s|6|00 (0)
String Table Entry|123|Teleport-Dem|Enhances an active Phantom Roll effect that is eligible for Double-Up.|WhiteMagic|Light|Self|EnhancingMagic|36WHM/36JOB23|75|20s|10s|6|00 (0)
String Table Entry|124|Teleport-Mea|Shoot a bullet charged with the magical energy of an elemental card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|36WHM/36JOB23|75|20s|10s|6|00 (0)
String Table Entry|125|Protectra|Shoot a bullet charged with the magical energy of a fire card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|07WHM/07JOB23|9|3s|15s|6|00 (0)
String Table Entry|126|Protectra II|Shoot a bullet charged with the magical energy of an ice card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|27WHM/27JOB23|28|3.75s|16s|6|00 (0)
String Table Entry|127|Protectra III|Shoot a bullet charged with the magical energy of a wind card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|47WHM/47JOB23|46|4.5s|17s|6|00 (0)
String Table Entry|128|Protectra IV|Shoot a bullet charged with the magical energy of an earth card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|63WHM/63JOB23|65|5.25s|18s|6|00 (0)
String Table Entry|129|Protectra V|Shoot a bullet charged with the magical energy of a thunder card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|75WHM/75JOB23|84|6s|19s|6|00 (0)
String Table Entry|130|Shellra|Shoot a bullet charged with the magical energy of a water card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|17WHM/17JOB23|18|3s|15s|6|00 (0)
String Table Entry|131|Shellra II|Shoot a bullet charged with the magical energy of a light card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|37WHM/37JOB23|37|3.75s|16s|6|00 (0)
String Table Entry|132|Shellra III|Shoot a bullet charged with the magical energy of a dark card. Special items required.|WhiteMagic|Light|Self|EnhancingMagic|57WHM/57JOB23|56|4.5s|17s|6|00 (0)
String Table Entry|133|Shellra IV|Has the possibility of resetting the recast time of a random ability for party members within area of effect.|WhiteMagic|Light|Self|EnhancingMagic|68WHM/68JOB23|75|5.25s|18s|6|00 (0)
String Table Entry|135|Reraise|Augment the fighting ability of your automaton to its maximum level.|WhiteMagic|Light|Self|HealingMagic|25WHM/35SCH/25JOB23|150|8s|1m|6|00 (0)
String Table Entry|136|Invisible|Calls forth your automaton.|WhiteMagic|Air|Self, PartyMember|EnhancingMagic|25WHM/25RDM/25SCH/25JOB23|15|3s|10s|2|00 (0)
String Table Entry|137|Sneak|Gradually restores your automaton's HP. Special items required.|WhiteMagic|Air|Self, PartyMember|EnhancingMagic|20WHM/20RDM/20SCH/20JOB23|12|3s|10s|2|00 (0)
String Table Entry|138|Deodorize|Orders your automaton to attack.|WhiteMagic|Air|Self, PartyMember|EnhancingMagic|15WHM/15RDM/15SCH/15JOB23|10|2s|8s|2|00 (0)
String Table Entry|139|Teleport-Vahzl|Deactivates your automaton.|WhiteMagic|Light|Self|EnhancingMagic|42WHM/42JOB23|100|20s|10s|6|00 (0)
String Table Entry|140|Raise III|Orders your automaton to return to your side.|WhiteMagic|Light|Corpse|HealingMagic|70WHM/91SCH/70JOB23|150|13s|1m|6|00 (0)
String Table Entry|141|Reraise II|Enhances the effect of fire attachments. Must have animator equipped.|WhiteMagic|Light|Self|HealingMagic|56WHM/70SCH/56JOB23|150|7.5s|1m|6|00 (0)
String Table Entry|142|Reraise III|Enhances the effect of ice attachments. Must have animator equipped.|WhiteMagic|Light|Self|HealingMagic|70WHM/91SCH/70JOB23|150|7s|1m|6|00 (0)
String Table Entry|143|Erase|Enhances the effect of wind attachments. Must have animator equipped.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|32WHM/39SCH/32JOB23|18|2.5s|15s|6|00 (0)
String Table Entry|144|Fire|Enhances the effect of earth attachments. Must have animator equipped.|BlackMagic|Fire|Enemy|ElementalMagic|13BLM/19RDM/23DRK/16SCH/19GEO/13JOB23|24|2.25s|10.25s|8|00 (0)
String Table Entry|145|Fire II|Enhances the effect of thunder attachments. Must have animator equipped.|BlackMagic|Fire|Enemy|ElementalMagic|38BLM/50RDM/60DRK/42SCH/46GEO/38JOB23|68|4.25s|18.5s|8|00 (0)
String Table Entry|146|Fire III|Enhances the effect of water attachments. Must have animator equipped.|BlackMagic|Fire|Enemy|ElementalMagic|62BLM/71RDM/88DRK/63SCH/67GEO/62JOB23|113|6s|26.5s|8|00 (0)
String Table Entry|147|Fire IV|Enhances the effect of light attachments. Must have animator equipped.|BlackMagic|Fire|Enemy|ElementalMagic|73BLM/86RDM/73SCH/85GEO/73JOB23|157|8s|34.75s|8|00 (0)
String Table Entry|148|Fire V|Enhances the effect of dark attachments. Must have animator equipped.|BlackMagic|Fire|Enemy|ElementalMagic|86BLM/91SCH/86JOB23|270|9.75s|42.75s|8|00 (0)
String Table Entry|149|Blizzard|Will double your next attack.|BlackMagic|Ice|Enemy|ElementalMagic|17BLM/24RDM/29DRK/20SCH/24GEO/17JOB23|30|2.5s|11.5s|9|00 (0)
String Table Entry|150|Blizzard II|Expends a throwing tomahawk to inflict a special defense down effect on an enemy.|BlackMagic|Ice|Enemy|ElementalMagic|42BLM/55RDM/66DRK/46SCH/50GEO/42JOB23|77|4.5s|19.75s|9|00 (0)
String Table Entry|151|Blizzard III|Increases the max. HP of party members within area of effect.|BlackMagic|Ice|Enemy|ElementalMagic|64BLM/73RDM/92DRK/66SCH/70GEO/64JOB23|120|6.25s|27.75s|9|00 (0)
String Table Entry|152|Blizzard IV|While in effect, melee attacks will not be considered physical damage. No effect on weapon skills.|BlackMagic|Ice|Enemy|ElementalMagic|74BLM/89RDM/74SCH/88GEO/74JOB23|164|8.25s|36s|9|00 (0)
String Table Entry|153|Blizzard V|Sacrifices HP to heal a party member double the amount.|BlackMagic|Ice|Enemy|ElementalMagic|89BLM/95SCH/89JOB23|282|10s|44s|9|00 (0)
String Table Entry|154|Aero|Sacrifices HP to grant a party member the same amount in MP.|BlackMagic|Air|Enemy|ElementalMagic|09BLM/14RDM/17DRK/12SCH/14GEO/09JOB23|18|2s|9s|10|00 (0)
String Table Entry|155|Aero II|Will triple your next attack.|BlackMagic|Air|Enemy|ElementalMagic|34BLM/45RDM/54DRK/38SCH/42GEO/34JOB23|59|3.75s|17s|10|00 (0)
String Table Entry|156|Aero III|Your next attack will greatly reduce an enemy's evasion.|BlackMagic|Air|Enemy|ElementalMagic|59BLM/69RDM/84DRK/60SCH/64GEO/59JOB23|106|5.75s|25.25s|10|00 (0)
String Table Entry|157|Aero IV|Grants a powerful resistance to enfeebling magic.|BlackMagic|Air|Enemy|ElementalMagic|72BLM/83RDM/72SCH/82GEO/72JOB23|150|7.5s|33.25s|10|00 (0)
String Table Entry|158|Aero V|Converts TP to MP.|BlackMagic|Air|Enemy|ElementalMagic|83BLM/87SCH/83JOB23|255|9.5s|41.5s|10|00 (0)
String Table Entry|159|Stone|Enhances the accuracy of your next dark magic spell.|BlackMagic|Earth|Enemy|ElementalMagic|01BLM/04RDM/05DRK/04SCH/04GEO/01JOB23|9|1.5s|6.5s|11|00 (0)
String Table Entry|160|Stone II|Reduces max. HP, increases accuracy.|BlackMagic|Earth|Enemy|ElementalMagic|26BLM/35RDM/42DRK/30SCH/34GEO/26JOB23|43|3.25s|14.5s|11|00 (0)
String Table Entry|161|Stone III|Terrorizes the target.|BlackMagic|Earth|Enemy|ElementalMagic|51BLM/65RDM/76DRK/54SCH/58GEO/51JOB23|92|5.25s|22.5s|11|00 (0)
String Table Entry|162|Stone IV|Grants your pet's Killer effect to party members within area of effect. Increases damage and defense against the corresponding enemy type.|BlackMagic|Earth|Enemy|ElementalMagic|68BLM/77RDM/70SCH/76GEO/68JOB23|138|7s|30.75s|11|00 (0)
String Table Entry|163|Stone V|Halves the casting and recast times of songs.|BlackMagic|Earth|Enemy|ElementalMagic|77BLM/79SCH/77JOB23|222|8.75s|39s|11|00 (0)
String Table Entry|164|Thunder|Increases the casting time for songs by 1.5 and doubles the effect duration.|BlackMagic|Thunder|Enemy|ElementalMagic|21BLM/29RDM/35DRK/24SCH/29GEO/21JOB23|37|3s|13s|12|00 (0)
String Table Entry|165|Thunder II|Your next ranged attack will generate less enmity.|BlackMagic|Thunder|Enemy|ElementalMagic|46BLM/60RDM/72DRK/51SCH/54GEO/46JOB23|86|4.75s|21s|12|00 (0)
String Table Entry|166|Thunder III|Your next ranged attack will generate more enmity and ignore level difference penalties.|BlackMagic|Thunder|Enemy|ElementalMagic|66BLM/75RDM/96DRK/69SCH/73GEO/66JOB23|128|6.75s|29.25s|12|00 (0)
String Table Entry|167|Thunder IV|Share TP above 100 with a party member.|BlackMagic|Thunder|Enemy|ElementalMagic|75BLM/92RDM/75SCH/91GEO/75JOB23|171|8.5s|37.25s|12|00 (0)
String Table Entry|168|Thunder V|Delivers an attack that can stun the target and occasionally cause plague.|BlackMagic|Thunder|Enemy|ElementalMagic|92BLM/99SCH/92JOB23|294|10.25s|45.5s|12|00 (0)
String Table Entry|169|Water|Enhances effect of next wyvern breath.|BlackMagic|Water|Enemy|ElementalMagic|05BLM/09RDM/11DRK/08SCH/09GEO/05JOB23|13|1.75s|7.75s|13|00 (0)
String Table Entry|170|Water II|Expends an angon to lower an enemy's defense.|BlackMagic|Water|Enemy|ElementalMagic|30BLM/40RDM/48DRK/34SCH/38GEO/30JOB23|51|3.5s|15.75s|13|00 (0)
String Table Entry|171|Water III|Consumes remaining shadow images to perform a ranged attack.|BlackMagic|Water|Enemy|ElementalMagic|55BLM/67RDM/80DRK/57SCH/61GEO/55JOB23|98|5.5s|24s|13|00 (0)
String Table Entry|172|Water IV|Orders the avatar to use support abilities.|BlackMagic|Water|Enemy|ElementalMagic|70BLM/80RDM/71SCH/79GEO/70JOB23|144|7.25s|32s|13|00 (0)
String Table Entry|173|Water V|Grants a bonus to attack speed, accuracy, and Strength when using two-handed weapons, but increases recast and casting times. May also trigger Zanshin after a successful attack.|BlackMagic|Water|Enemy|ElementalMagic|80BLM/83SCH/80JOB23|239|9.25s|40.25s|13|00 (0)
String Table Entry|174|Firaga|Grants a bonus to "Third Eye" when using two-handed weapons, but increases recast and casting times. Also increases chance of counterattack based on Zanshin attack rate.|BlackMagic|Fire|Enemy|ElementalMagic|28BLM/28JOB23|71|3.5s|15.25s|8|00 (0)
String Table Entry|175|Firaga II|Increases the power of your next magical blue magic spell. Limits area of effect to single target.|BlackMagic|Fire|Enemy|ElementalMagic|53BLM/53JOB23|158|5.25s|23.25s|8|00 (0)
String Table Entry|176|Firaga III|Grants the effect of your next support blue magic spell to party members within range.|BlackMagic|Fire|Enemy|ElementalMagic|69BLM/69JOB23|277|7.25s|31.5s|8|00 (0)
String Table Entry|177|Firaga IV|Your next roll will automatically be a 1.|BlackMagic|Fire|Enemy|ElementalMagic||428|9s|39.5s|8|00 (0)
String Table Entry|178|Firaga V|Erases one roll or bust effect. Targets self-cast effect with the longest remaining duration.|BlackMagic|Fire|Enemy|ElementalMagic||610|11s|47.75s|8|00 (0)
String Table Entry|179|Blizzaga|Swaps HP of master and automaton.|BlackMagic|Ice|Enemy|ElementalMagic|32BLM/32JOB23|82|3.75s|16.5s|9|00 (0)
String Table Entry|180|Blizzaga II|Swaps the enmity of master and automaton for target.|BlackMagic|Ice|Enemy|ElementalMagic|57BLM/57JOB23|175|5.5s|24.5s|9|00 (0)
String Table Entry|181|Blizzaga III|While in effect, lowers TP cost of dances and steps to 0.|BlackMagic|Ice|Enemy|ElementalMagic|71BLM/71JOB23|299|7.5s|32.75s|9|00 (0)
String Table Entry|182|Blizzaga IV|These dances imbue melee attacks with special enhancements.|BlackMagic|Ice|Enemy|ElementalMagic||455|9.25s|40.75s|9|00 (0)
String Table Entry|183|Blizzaga V|These dances cure and remove ailments from the target.|BlackMagic|Ice|Enemy|ElementalMagic||642|11.25s|49s|9|00 (0)
String Table Entry|184|Aeroga|Inflicts the next target you strike with Drain daze, allowing all those engaged in battle with it to drain its HP.|BlackMagic|Air|Enemy|ElementalMagic|23BLM/23JOB23|57|3s|13.5s|10|00 (0)
String Table Entry|185|Aeroga II|Inflicts the next target you strike with Drain daze, allowing all those engaged in battle with it to drain its HP.|BlackMagic|Air|Enemy|ElementalMagic|48BLM/48JOB23|138|5s|21.75s|10|00 (0)
String Table Entry|186|Aeroga III|Inflicts the next target you strike with Drain daze, allowing all those engaged in battle with it to drain its HP.|BlackMagic|Air|Enemy|ElementalMagic|67BLM/67JOB23|252|6.75s|29.75s|10|00 (0)
String Table Entry|187|Aeroga IV|Inflicts the next target you strike with Aspir daze, allowing all those engaged in battle with it to drain its MP.|BlackMagic|Air|Enemy|ElementalMagic||396|8.75s|38s|10|00 (0)
String Table Entry|188|Aeroga V|Inflicts the next target you strike with Aspir daze, allowing all those engaged in battle with it to drain its MP.|BlackMagic|Air|Enemy|ElementalMagic||571|10.5s|46s|10|00 (0)
String Table Entry|189|Stonega|Inflicts the next target you strike with Haste daze, increasing the attack speed of all those engaged in battle with it.|BlackMagic|Earth|Enemy|ElementalMagic|15BLM/15JOB23|37|2.5s|11s|11|00 (0)
String Table Entry|190|Stonega II|Restores target's HP.|BlackMagic|Earth|Enemy|ElementalMagic|40BLM/40JOB23|109|4.25s|19s|11|00 (0)
String Table Entry|191|Stonega III|Restores target's HP.|BlackMagic|Earth|Enemy|ElementalMagic|63BLM/63JOB23|211|6.25s|27.25s|11|00 (0)
String Table Entry|192|Stonega IV|Restores target's HP.|BlackMagic|Earth|Enemy|ElementalMagic||345|8s|35.25s|11|00 (0)
String Table Entry|193|Stonega V|Restores target's HP.|BlackMagic|Earth|Enemy|ElementalMagic||512|10s|43.5s|11|00 (0)
String Table Entry|194|Thundaga|Removes one magic-induced ailment from a party member.|BlackMagic|Thunder|Enemy|ElementalMagic|36BLM/36JOB23|95|4s|17.75s|12|00 (0)
String Table Entry|195|Thundaga II|Restores the HP of all party members within a small radius.|BlackMagic|Thunder|Enemy|ElementalMagic|61BLM/61JOB23|193|6s|26s|12|00 (0)
String Table Entry|196|Thundaga III|Allows you to evade enemies by making you undetectable by sight or sound.|BlackMagic|Thunder|Enemy|ElementalMagic|73BLM/73JOB23|322|7.75s|34s|12|00 (0)
String Table Entry|197|Thundaga IV|Increases movement speed.|BlackMagic|Thunder|Enemy|ElementalMagic||483|9.5s|42.25s|12|00 (0)
String Table Entry|198|Thundaga V|These dances enhance your own abilities.|BlackMagic|Thunder|Enemy|ElementalMagic||674|11.5s|50.25s|12|00 (0)
String Table Entry|199|Waterga|These dance steps enfeeble enemies while granting access to finishing moves.|BlackMagic|Water|Enemy|ElementalMagic|19BLM/19JOB23|47|2.75s|12.25s|13|00 (0)
String Table Entry|200|Waterga II|Powerful dance steps that can only be used after earning finishing moves.|BlackMagic|Water|Enemy|ElementalMagic|44BLM/44JOB23|123|4.5s|20.25s|13|00 (0)
String Table Entry|201|Waterga III|Lowers a target's evasion. If successful, will earn you a finishing move.|BlackMagic|Water|Enemy|ElementalMagic|65BLM/65JOB23|231|6.5s|28.5s|13|00 (0)
String Table Entry|202|Waterga IV|Lowers a target's defense. If successful, will earn you a finishing move.|BlackMagic|Water|Enemy|ElementalMagic||371|8.25s|36.5s|13|00 (0)
String Table Entry|203|Waterga V|Lowers a target's magic resistance. If successful, will earn you a finishing move.|BlackMagic|Water|Enemy|ElementalMagic||541|10.25s|44.75s|13|00 (0)
String Table Entry|204|Flare|Provokes target. Requires at least one finishing move.|BlackMagic|Fire|Enemy|ElementalMagic|60BLM/60JOB23|383|19s|44.5s|8|00 (0)
String Table Entry|205|Flare II|Weighs down a target with a low rate of success. Requires one finishing move.|BlackMagic|Fire|Enemy|ElementalMagic|75BLM/75JOB23|287|10s|26s|8|00 (0)
String Table Entry|206|Freeze|Converts remaining finishing moves into TP. Requires at least one finishing move.|BlackMagic|Ice|Enemy|ElementalMagic|50BLM/50JOB23|307|17.75s|41.5s|9|00 (0)
String Table Entry|207|Freeze II|Stuns target with a low rate of success. Requires one finishing move.|BlackMagic|Ice|Enemy|ElementalMagic|75BLM/75JOB23|287|10s|26s|9|00 (0)
String Table Entry|208|Tornado|Enhances potency of next weapon skill. Requires at least one finishing move.|BlackMagic|Air|Enemy|ElementalMagic|52BLM/52JOB23|322|18s|42.25s|10|00 (0)
String Table Entry|209|Tornado II|Readies target for a skillchain. Requires two finishing moves.|BlackMagic|Air|Enemy|ElementalMagic|75BLM/75JOB23|287|10s|26s|10|00 (0)
String Table Entry|210|Quake|Optimizes both white and black magic capabilities, while allowing charge-free stratagem use.|BlackMagic|Earth|Enemy|ElementalMagic|54BLM/54JOB23|337|18.25s|42.75s|11|00 (0)
String Table Entry|211|Quake II|Optimizes white magic capability, while lowering black magic proficiency. Grants a bonus to divine, healing, enhancing, and enfeebling magic.|BlackMagic|Earth|Enemy|ElementalMagic|75BLM/75JOB23|287|10s|26s|11|00 (0)
String Table Entry|212|Burst|Optimizes black magic capability, while lowering white magic proficiency. Grants a bonus to enfeebling, elemental, and dark magic.|BlackMagic|Thunder|Enemy|ElementalMagic|56BLM/56JOB23|352|18.5s|43.25s|12|00 (0)
String Table Entry|213|Burst II|Powerful dance steps that can only be used after earning finishing moves.|BlackMagic|Thunder|Enemy|ElementalMagic|75BLM/75JOB23|287|10s|26s|12|00 (0)
String Table Entry|214|Flood|Increases damage done by helix spells while lowering spell duration by 50%.|BlackMagic|Water|Enemy|ElementalMagic|58BLM/58JOB23|368|18.75s|43.75s|13|00 (0)
String Table Entry|215|Flood II|Reduces the MP cost of your next white magic spell by half.|BlackMagic|Water|Enemy|ElementalMagic|75BLM/75JOB23|287|10s|26s|13|00 (0)
String Table Entry|216|Gravity|Reduces the casting time and recast time of your next white magic spell by half.|BlackMagic|Air|Enemy|EnfeeblingMagic|21RDM/21JOB23|24|1.5s|1m|10|00 (0)
String Table Entry|217|Gravity II|Enhances the potency of your next white magic spell.|BlackMagic|Air|Enemy|EnfeeblingMagic|98RDM/98JOB23|36|1.5s|11s|10|00 (0)
String Table Entry|218|Meteor|Extends the effect of your next healing or enhancing white magic spell to party members within range. MP cost and recast time are doubled. Support job: Recast time is tripled.|BlackMagic|Special|Enemy|ElementalMagic|99BLM/99JOB23|418|8s|52s|14|00 (0)
String Table Entry|219|Comet|Reduces the MP cost of your next black magic spell by half.|BlackMagic|Dark|Enemy|ElementalMagic|94BLM/94JOB23|367|11s|1m|15|00 (0)
String Table Entry|220|Poison|Reduces the casting time and recast time of your next black magic spell by half.|BlackMagic|Water|Enemy|EnfeeblingMagic|03BLM/05RDM/06DRK/03JOB23|5|1s|5s|13|00 (0)
String Table Entry|221|Poison II|Enhances the potency of your next black magic spell.|BlackMagic|Water|Enemy|EnfeeblingMagic|43BLM/46RDM/46DRK/43JOB23|38|1s|5s|13|00 (0)
String Table Entry|222|Poison III|Extends the effect of your next enfeebling black magic spell to targets within range. MP cost and recast time are doubled. Support job: Recast time is tripled.|BlackMagic|Water|Enemy|EnfeeblingMagic||72|1s|5s|13|00 (0)
String Table Entry|223|Poison IV|Methods of improving the efficiency and effectiveness of magic.|BlackMagic|Water|Enemy|EnfeeblingMagic||106|1s|5s|13|00 (0)
String Table Entry|224|Poison V|Increases attack power and speed of ranged attacks, while reducing attack power and speed of melee attacks.|BlackMagic|Water|Enemy|EnfeeblingMagic||140|1s|5s|13|00 (0)
String Table Entry|225|Poisonga|Transfer enmity to a pet invoked with the "Call Beast" ability.|BlackMagic|Water|Enemy|EnfeeblingMagic|24BLM/26DRK/24JOB23|44|2s|10s|13|00 (0)
String Table Entry|226|Poisonga II|Allows you to counterattack but reduces movement speed.|BlackMagic|Water|Enemy|EnfeeblingMagic|64BLM/66DRK/64JOB23|112|2s|10s|13|00 (0)
String Table Entry|227|Poisonga III|Makes kicks your primary mode of attack.|BlackMagic|Water|Enemy|EnfeeblingMagic||180|2s|10s|13|00 (0)
String Table Entry|228|Poisonga IV|Steals items from an enemy while inflicting a status ailment upon it.|BlackMagic|Water|Enemy|EnfeeblingMagic||248|2s|10s|13|00 (0)
String Table Entry|229|Poisonga V|Limits area of effect of next song to a single target and halves its spellcasting time.|BlackMagic|Water|Enemy|EnfeeblingMagic||314|2s|10s|13|00 (0)
String Table Entry|230|Bio|Limits TP cost of next weapon skill to 100.|BlackMagic|Dark|Enemy|DarkMagic|10BLM/10RDM/15DRK/10JOB23|15|1.5s|5s|15|00 (0)
String Table Entry|232|Bio III|Drains MP from your summoned spirit.|BlackMagic|Dark|Enemy|DarkMagic|75RDM/75JOB23|54|1.5s|15s|15|00 (0)
String Table Entry|233|Bio IV|Stores MP while reducing HP. The effect ends once the MP limit is reached, or HP is too low. Stored MP is gained when the ability is reactivated.|BlackMagic|Dark|Enemy|DarkMagic||154|1.5s|5s|15|00 (0)
String Table Entry|234|Bio V|Allows access to additional White Magic spells while using Light Arts.|BlackMagic|Dark|Enemy|DarkMagic||197|1.5s|5s|15|00 (0)
String Table Entry|235|Burn|Allows access to additional Black Magic spells while using Dark Arts.|BlackMagic|Fire|Enemy|ElementalMagic|24BLM/24JOB23|25|2.5s|10s|8|00 (0)
String Table Entry|236|Frost|Steals 25% of the target party member's enmity and redirects it to the thief.|BlackMagic|Ice|Enemy|ElementalMagic|22BLM/22JOB23|25|2.5s|10s|9|00 (0)
String Table Entry|237|Choke|Increases Double Attack rate but renders waltzes unusable. Double Attack rate gradually decreases.|BlackMagic|Air|Enemy|ElementalMagic|20BLM/20JOB23|25|2.5s|10s|10|00 (0)
String Table Entry|238|Rasp|Reduces physical damage taken and increases enmity but renders sambas unusable. Physical damage reduction gradually decreases with each hit taken.|BlackMagic|Earth|Enemy|ElementalMagic|18BLM/18JOB23|25|2.5s|10s|11|00 (0)
String Table Entry|239|Shock|Instantly grants additional finishing moves.|BlackMagic|Thunder|Enemy|ElementalMagic|16BLM/16JOB23|25|2.5s|10s|12|00 (0)
String Table Entry|240|Drown|Increases the accuracy of your next white magic spell.|BlackMagic|Water|Enemy|ElementalMagic|27BLM/27JOB23|25|2.5s|10s|13|00 (0)
String Table Entry|241|Retrace|Increases the accuracy of your next black magic spell.|BlackMagic|Dark|Self, PartyMember|EnhancingMagic|55BLM/55JOB23|150|5s|10s|15|00 (0)
String Table Entry|242|Absorb-ACC|Your next white magic spell will generate less enmity.|BlackMagic|Dark|Enemy|DarkMagic|61DRK/61JOB23|33|2s|1m|15|00 (0)
String Table Entry|243|Absorb-Attri|Your next black magic spell will generate less enmity.|BlackMagic|Dark|Enemy|DarkMagic|91DRK/91JOB23|33|2s|1m|15|00 (0)
String Table Entry|244|Meteor II|Optimizes both white and black magic capabilities and allows access to both addenda for your next spell.|BlackMagic|Light|Enemy|ElementalMagic|75WHM/75BLM/75RDM/75JOB23|150|18s|52s|14|00 (0)
String Table Entry|245|Drain|Inspires you to draw strength from the healing spells you cast.|BlackMagic|Dark|Enemy|DarkMagic|12BLM/10DRK/21SCH/15GEO/10JOB23|21|3s|1m|15|00 (0)
String Table Entry|246|Drain II|Inspires you to draw strength from the damage you take.|BlackMagic|Dark|Enemy|DarkMagic|62DRK/62JOB23|37|3s|52s|15|00 (0)
String Table Entry|247|Aspir|Increases accuracy and lengthens recast time. Enhancement effects gained through white and black magic you cast on yourself last longer.|BlackMagic|Dark|Enemy|DarkMagic|25BLM/20DRK/36SCH/30GEO/20JOB23|10|3s|1m|15|00 (0)
String Table Entry|248|Aspir II|Increases enmity and enhances "ninja tool expertise" effect, but impairs accuracy. Improves evasion and reduces enemy's critical hit rate when in front of target.|BlackMagic|Dark|Enemy|DarkMagic|83BLM/78DRK/97SCH/90GEO/78JOB23|5|5s|11s|15|00 (0)
String Table Entry|249|Blaze Spikes|Reduces enmity and impairs evasion. Grants a bonus to accuracy, critical hit rate, and ninjutsu damage when striking target from behind.|BlackMagic|Fire|Self|EnhancingMagic|10BLM/20RDM/30SCH/45RUN/10JOB23|8|3s|10s|8|00 (0)
String Table Entry|250|Ice Spikes|Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.|BlackMagic|Ice|Self|EnhancingMagic|20BLM/40RDM/50SCH/65RUN/20JOB23|16|3s|10s|9|00 (0)
String Table Entry|251|Shock Spikes|Orders pet to perform a special ability of your choice.|BlackMagic|Thunder|Self|EnhancingMagic|30BLM/60RDM/70SCH/85RUN/30JOB23|24|3s|10s|12|00 (0)
String Table Entry|252|Stun|Enhances your weapon skill power with each normal attack you land.|BlackMagic|Thunder|Enemy|DarkMagic|45BLM/37DRK/37JOB23|25|0.5s|45s|12|00 (0)
String Table Entry|253|Sleep|Allows you to counter the next attack directed at you.|BlackMagic|Dark|Enemy|EnfeeblingMagic|20BLM/25RDM/30DRK/30SCH/20JOB23|19|2.5s|30s|15|00 (0)
String Table Entry|254|Blind|Allows you to take damage with MP.|BlackMagic|Dark|Enemy|EnfeeblingMagic|04BLM/08RDM/04JOB23|5|2s|10s|15|00 (0)
String Table Entry|255|Break|Enhances the potency and accuracy of your next divine magic spell and increases enmity.|BlackMagic|Earth|Enemy|EnfeeblingMagic|85BLM/87RDM/95DRK/90SCH/85JOB23|39|3s|30s|11|00 (0)
String Table Entry|256|Virus|Increases the absorption of your next dark magic spell.|BlackMagic|Fire|Enemy|EnfeeblingMagic|01BLM/01JOB23|10|1.5s|10s|8|00 (0)
String Table Entry|257|Curse|Occasionally uses two units of ammunition to deal extra damage.|BlackMagic|Dark|Enemy|DarkMagic|01BLM/01JOB23|10|3s|10s|15|00 (0)
String Table Entry|258|Bind|Grants a bonus to skillchains and magic bursts initiated by your next weapon skill.|BlackMagic|Ice|Enemy|EnfeeblingMagic|07BLM/11RDM/20DRK/07JOB23|8|2s|40s|9|00 (0)
String Table Entry|259|Sleep II|Grants a bonus to your next elemental ninjutsu by expending two ninja tools.|BlackMagic|Dark|Enemy|EnfeeblingMagic|41BLM/46RDM/56DRK/65SCH/41JOB23|29|3s|30s|15|00 (0)
String Table Entry|260|Dispel|Delivers a short jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.|BlackMagic|Dark|Enemy|EnfeeblingMagic|32RDM/32SCH/32JOB23|25|3s|10s|15|00 (0)
String Table Entry|261|Warp|Enhances the effect of your next step and grants you an additional finishing move.|BlackMagic|Dark|Self|EnhancingMagic|17BLM/17JOB23|100|4s|10s|15|00 (0)
String Table Entry|262|Warp II|Restores the HP of all party members within a small radius.|BlackMagic|Dark|Self, PartyMember|EnhancingMagic|40BLM/40JOB23|150|5s|10s|15|00 (0)
String Table Entry|263|Escape|Powerful dance steps that can only be used after earning finishing moves.|BlackMagic|Dark|Self|EnhancingMagic|29BLM/29JOB23|125|15s|1m|15|00 (0)
String Table Entry|264|Tractor|Allows you to deal critical hits. Requires at least one finishing move.|BlackMagic|Dark|Corpse|DarkMagic|25BLM/32DRK/25JOB23|26|3s|10s|15|00 (0)
String Table Entry|265|Tractor II|Examines the target's enmity level.|BlackMagic|Dark|Corpse|DarkMagic||50|3s|10s|15|00 (0)
String Table Entry|266|Absorb-STR|Swaps TP of master and automaton.|BlackMagic|Dark|Enemy|DarkMagic|43DRK/43JOB23|33|2s|1m|15|00 (0)
String Table Entry|267|Absorb-DEX|Enhances critical hit rate for party members within area of effect.|BlackMagic|Dark|Enemy|DarkMagic|41DRK/41JOB23|33|2s|1m|15|00 (0)
String Table Entry|269|Absorb-AGI|Enhances attack and critical hit rate with each successive melee attack you land.|BlackMagic|Dark|Enemy|DarkMagic|37DRK/37JOB23|33|2s|1m|15|00 (0)
String Table Entry|270|Absorb-INT|If the next spell you cast cures a status ailment, your target will gain enhanced resistance to that ailment.|BlackMagic|Dark|Enemy|DarkMagic|39DRK/39JOB23|33|2s|1m|15|00 (0)
String Table Entry|271|Absorb-MND|Enhances magic defense for party members within area of effect.|BlackMagic|Dark|Enemy|DarkMagic|31DRK/31JOB23|33|2s|1m|15|00 (0)
String Table Entry|272|Absorb-CHR|Reduces the target's enmity towards you.|BlackMagic|Dark|Enemy|DarkMagic|33DRK/33JOB23|33|2s|1m|15|00 (0)
String Table Entry|273|Sleepga|Eliminates the cost of the next magic spell the target casts.|BlackMagic|Dark|Enemy|EnfeeblingMagic|31BLM/31JOB23|38|3s|30s|15|00 (0)
String Table Entry|274|Sleepga II|If the next spell you cast is enfeebling magic, its effect and duration will be enhanced.|BlackMagic|Dark|Enemy|EnfeeblingMagic|56BLM/56JOB23|58|3.5s|45s|15|00 (0)
String Table Entry|275|Absorb-TP|Reduces casting time for the next magic spell the target casts.|BlackMagic|Dark|Enemy|DarkMagic|45DRK/45JOB23|33|2s|1m|15|00 (0)
String Table Entry|276|Blind II|Enhances accuracy and "Subtle Blow" effect for party members within area of effect. Does not affect the party member being targeted by the enemy.|BlackMagic|Dark|Enemy|EnfeeblingMagic|75RDM/75JOB23|31|3s|20s|15|00 (0)
String Table Entry|277|Dread Spikes|Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead.|BlackMagic|Dark|Self|DarkMagic|71DRK/71JOB23|78|3s|52s|15|00 (0)
String Table Entry|278|Geohelix|Increases chance of blocking with shield and reduces enmity loss.|BlackMagic|Earth|Enemy|ElementalMagic|18SCH/18JOB23|26|5s|45s|11|00 (0)
String Table Entry|279|Hydrohelix|Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for arcana.|BlackMagic|Water|Enemy|ElementalMagic|20SCH/20JOB23|26|5s|45s|13|00 (0)
String Table Entry|280|Anemohelix|Channels damage taken into enhanced attack and magic attack.|BlackMagic|Air|Enemy|ElementalMagic|22SCH/22JOB23|26|5s|45s|10|00 (0)
String Table Entry|281|Pyrohelix|Grants "Store TP" effect to pets.|BlackMagic|Fire|Enemy|ElementalMagic|24SCH/24JOB23|26|5s|45s|8|00 (0)
String Table Entry|282|Cryohelix|Your familiar will gain heightened powers, but will disappear when the effect expires.|BlackMagic|Ice|Enemy|ElementalMagic|26SCH/26JOB23|26|5s|45s|9|00 (0)
String Table Entry|283|Ionohelix|If the next song you cast affects yourself, it will not subsequently be overwritten by other songs.|BlackMagic|Thunder|Enemy|ElementalMagic|28SCH/28JOB23|26|5s|45s|12|00 (0)
String Table Entry|284|Noctohelix|Enhances the effect of your next song.|BlackMagic|Dark|Enemy|ElementalMagic|30SCH/30JOB23|26|5s|45s|15|00 (0)
String Table Entry|285|Luminohelix|Increases the rate at which the target yields treasure.|BlackMagic|Light|Enemy|ElementalMagic|32SCH/32JOB23|26|5s|45s|14|00 (0)
String Table Entry|286|Addle|Diverts enmity when launching a ranged attack from behind a party member.|WhiteMagic|Fire|Enemy|EnfeeblingMagic|93WHM/83RDM/83JOB23|36|2s|20s|0|00 (0)
String Table Entry|287|Klimaform|Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for demons.|BlackMagic|Dark|Self|DarkMagic|46SCH/46JOB23|30|3s|52s|15|00 (0)
String Table Entry|288|Fire Spirit|Grants "Save TP" effect and a TP bonus to your next weapon skill.|SummonerPact|Fire|Self|SummoningMagic|01SMN/01JOB23|10|1s|5s|16|00 (0)
String Table Entry|291|Earth Spirit|Increases chance of parrying and gives an enmity bonus upon a successful parry attempt.|SummonerPact|Earth|Self|SummoningMagic|01SMN/01JOB23|10|1s|5s|19|00 (0)
String Table Entry|292|Thunder Spirit|Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for dragons.|SummonerPact|Thunder|Self|SummoningMagic|01SMN/01JOB23|10|1s|5s|20|00 (0)
String Table Entry|293|Water Spirit|Delivers a high jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.|SummonerPact|Water|Self|SummoningMagic|01SMN/01JOB23|10|1s|5s|21|00 (0)
String Table Entry|295|Dark Spirit|Creates a barrier that temporarily absorbs a certain amount of damage dealt to your wyvern.|SummonerPact|Dark|Self|SummoningMagic|01SMN/01JOB23|10|1s|5s|23|00 (0)
String Table Entry|296|Carbuncle|Channels your MP into TP for avatars and elementals.|SummonerPact|Light|Self|SummoningMagic|01SMN/01JOB23|5|5s|5s|22|00 (0)
String Table Entry|297|Fenrir|If the next spell you cast is a "physical" blue magic spell, a TP bonus will be granted.|SummonerPact|Dark|Self|SummoningMagic|01SMN/01JOB23|15|5s|5s|23|00 (0)
String Table Entry|298|Ifrit|Allows access to additional blue magic spells.|SummonerPact|Fire|Self|SummoningMagic|01SMN/01JOB23|7|5s|5s|16|00 (0)
String Table Entry|301|Garuda|Occasionally uses three units of ammunition to deal extra damage.|SummonerPact|Air|Self|SummoningMagic|01SMN/01JOB23|7|5s|5s|18|00 (0)
String Table Entry|302|Shiva|Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.|SummonerPact|Ice|Self|SummoningMagic|01SMN/01JOB23|7|5s|5s|17|00 (0)
String Table Entry|303|Ramuh|Grants "Save TP" effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 7.|SummonerPact|Thunder|Self|SummoningMagic|01SMN/01JOB23|7|5s|5s|20|00 (0)
String Table Entry|304|Diabolos|Grants "Regen" and "Regain" effects to pets of party members within area of effect. Lucky Number: 2. Unlucky Number: 10.|SummonerPact|Dark|Self|SummoningMagic|01SMN/01JOB23|15|5s|5s|23|00 (0)
String Table Entry|305|Odin|Increases chance of countering for party members within area of effect. Lucky Number: 4. Unlucky Number: 8.|SummonerPact|Dark|Enemy|SummoningMagic|75SMN/75JOB23|0|1s|1m|23|00 (0)
String Table Entry|309|Animus Minuo|Reduces the strain on your automaton.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|85SCH/85JOB23|21|3s|10s|6|00 (0)
String Table Entry|310|Enlight|Calls forth your automaton in an unsound state.|WhiteMagic|Light|Self|DivineMagic|85PLD/85JOB23|24|3s|30s|6|00 (0)
String Table Entry|311|Endark|Restores target's HP.|BlackMagic|Dark|Self|DarkMagic|85DRK/85JOB23|24|3s|30s|15|00 (0)
String Table Entry|312|Enfire II|Lowers a target's critical hit evasion. If successful, will earn you a finishing move.|WhiteMagic|Fire|Self|EnhancingMagic|58RDM/58JOB23|24|3s|30s|0|00 (0)
String Table Entry|313|Enblizzard II|Allows you to deliver a twofold attack. Requires at least two finishing moves.|WhiteMagic|Ice|Self|EnhancingMagic|56RDM/56JOB23|24|3s|30s|1|00 (0)
String Table Entry|314|Enaero II|Allows you to deliver a threefold attack. Requires at least three finishing moves.|WhiteMagic|Air|Self|EnhancingMagic|54RDM/54JOB23|24|3s|30s|2|00 (0)
String Table Entry|316|Enthunder II|Increases the enhancement effect duration of your next white magic spell.|WhiteMagic|Thunder|Self|EnhancingMagic|50RDM/50JOB23|24|3s|30s|4|00 (0)
String Table Entry|317|Enwater II|Makes it possible for your next elemental magic spell to be used in a skillchain, but not a magic burst.|WhiteMagic|Water|Self|EnhancingMagic|60RDM/60JOB23|24|3s|30s|5|00 (0)
String Table Entry|318|Monomi: Ichi|Orders the wyvern to attack with its breath.|Ninjutsu|Air|Self|Ninjutsu|25NIN/25JOB23|0|1.5s|30s|26|00 (0)
String Table Entry|319|Aisha: Ichi|Orders the wyvern to heal with its breath.|Ninjutsu|Water|Enemy|Ninjutsu|78NIN/78JOB23|0|4s|30s|29|00 (0)
String Table Entry|320|Katon: Ichi|Readies target for a skillchain.|Ninjutsu|Fire|Enemy|Ninjutsu|15NIN/15JOB23|0|4s|30s|24|00 (0)
String Table Entry|321|Katon: Ni|Intimidates target.|Ninjutsu|Fire|Enemy|Ninjutsu|40NIN/40JOB23|0|1.5s|45s|24|00 (0)
String Table Entry|322|Katon: San|Cures your automaton of status ailments. Special items required.|Ninjutsu|Fire|Enemy|Ninjutsu|75NIN/75JOB23|0|2.75s|1m|24|00 (0)
String Table Entry|325|Hyoton: San|Grants party members a powerful resistance to enfeebling magic and Dispel effects.|Ninjutsu|Ice|Enemy|Ninjutsu|75NIN/75JOB23|0|2.75s|1m|25|00 (0)
String Table Entry|326|Huton: Ichi|Reduces the amount of enmity generated from magic spells.|Ninjutsu|Air|Enemy|Ninjutsu|15NIN/15JOB23|0|4s|30s|26|00 (0)
String Table Entry|330|Doton: Ni|Melee attacks absorb target's TP.|Ninjutsu|Earth|Enemy|Ninjutsu|40NIN/40JOB23|0|1.5s|45s|27|00 (0)
String Table Entry|334|Raiton: San|Allows you to evade special attacks. Grants a weapon skill damage bonus that varies with the number of special attacks evaded.|Ninjutsu|Thunder|Enemy|Ninjutsu|75NIN/75JOB23|0|2.75s|1m|28|00 (0)
String Table Entry|337|Suiton: San|Reduces Blood Pact recast times.|Ninjutsu|Water|Enemy|Ninjutsu|75NIN/75JOB23|0|2.75s|1m|29|00 (0)
String Table Entry|338|Utsusemi: Ichi|Allows certain blue magic spells to be cast.|Ninjutsu|Air|Self|Ninjutsu|12NIN/12JOB23|0|4s|30s|26|00 (0)
String Table Entry|340|Utsusemi: San|Allows automans to perform a special ability that varies with the head used.|Ninjutsu|Air|Self|Ninjutsu|62NIN/62JOB23|0|12s|1m|26|00 (0)
String Table Entry|341|Jubaku: Ichi|Allows flourishes to be performed without finishing moves.|Ninjutsu|Ice|Enemy|Ninjutsu|30NIN/30JOB23|0|4s|30s|25|00 (0)
String Table Entry|342|Jubaku: Ni|Transfers enmity to a party member of your choice.|Ninjutsu|Ice|Enemy|Ninjutsu|55NIN/55JOB23|0|1.5s|45s|25|00 (0)
String Table Entry|343|Jubaku: San|Enhances the effects of your geomancy spells.|Ninjutsu|Ice|Enemy|Ninjutsu||0|12s|1m|25|00 (0)
String Table Entry|345|Hojo: Ni|Causes your luopan to vanish.|Ninjutsu|Earth|Enemy|Ninjutsu|48NIN/48JOB23|0|1.5s|45s|27|00 (0)
String Table Entry|346|Hojo: San|Reduces the amount of HP your luopan consumes.|Ninjutsu|Earth|Enemy|Ninjutsu|73NIN/73JOB23|0|12s|1m|27|00 (0)
String Table Entry|347|Kurayami: Ichi|Enhances the effects of your luopan. Increases the rate at which your luopan consumes its HP.|Ninjutsu|Dark|Enemy|Ninjutsu|19NIN/19JOB23|0|4s|30s|31|00 (0)
String Table Entry|348|Kurayami: Ni|Enhances the influence of your next Cardinal Chant cast.|Ninjutsu|Dark|Enemy|Ninjutsu|44NIN/44JOB23|0|1.5s|45s|31|00 (0)
String Table Entry|349|Kurayami: San|Distributes one fourth of your HP to your luopan.|Ninjutsu|Dark|Enemy|Ninjutsu|69NIN/69JOB23|0|12s|1m|31|00 (0)
String Table Entry|350|Dokumori: Ichi|Increases the effects of your next applicable geomancy spell. Consumes half of that luopan's HP.|Ninjutsu|Water|Enemy|Ninjutsu|27NIN/27JOB23|0|4s|30s|29|00 (0)
String Table Entry|351|Dokumori: Ni|Prevents your luopan from receiving damage.|Ninjutsu|Water|Enemy|Ninjutsu|52NIN/52JOB23|0|1.5s|45s|29|00 (0)
String Table Entry|352|Dokumori: San|Increases the power of your next applicable elemental magic spell. Casting range and area of effect are reduced by half.|Ninjutsu|Water|Enemy|Ninjutsu||0|12s|1m|29|00 (0)
String Table Entry|353|Tonko: Ichi|Causes your luopan to vanish and deals damage to enemies within area of effect.|Ninjutsu|Air|Self|Ninjutsu|09NIN/09JOB23|0|1.5s|30s|26|00 (0)
String Table Entry|356|Paralyga|Grants immunity to all magic attacks.|WhiteMagic|Ice|Enemy|EnfeeblingMagic|61WHM/61RDM/61JOB23|12|4s|20s|24|00 (0)
String Table Entry|357|Slowga|Allows you to harbor runes.|WhiteMagic|Earth|Enemy|EnfeeblingMagic|61WHM/61RDM/61JOB23|30|2.5s|30s|24|00 (0)
String Table Entry|358|Hastega|Increases resistance against ice and deals fire damage.|WhiteMagic|Air|Self|EnhancingMagic|61WHM/61RDM/61JOB23|80|4s|30s|24|00 (0)
String Table Entry|359|Silencega|Increases resistance against wind and deals ice damage.|WhiteMagic|Air|Enemy|EnfeeblingMagic|61WHM/61RDM/61JOB23|32|4s|20s|24|00 (0)
String Table Entry|360|Dispelga|Increases resistance against earth and deals wind damage.|BlackMagic|Dark|Enemy|EnfeeblingMagic|61RDM/61JOB23|20|5s|1m|24|00 (0)
String Table Entry|361|Blindga|Increases resistance against lightning and deals earth damage.|BlackMagic|Dark|Enemy|EnfeeblingMagic|61BLM/61RDM/61JOB23|10|2.5s|20s|24|00 (0)
String Table Entry|362|Bindga|Increases resistance against water and deals lightning damage.|BlackMagic|Ice|Enemy|EnfeeblingMagic|61BLM/61RDM/61JOB23|16|2.5s|50s|24|00 (0)
String Table Entry|363|Sleepga|Increases resistance against fire and deals water damage.|BlackMagic|Dark|Enemy|EnfeeblingMagic|31BLM/31JOB23|38|3s|40s|24|00 (0)
String Table Entry|364|Sleepga II|Increases resistance against darkness and deals light damage.|BlackMagic|Dark|Enemy|EnfeeblingMagic|56BLM/56JOB23|58|4s|50s|24|00 (0)
String Table Entry|365|Breakga|Increases resistance against light and deals darkness damage.|BlackMagic|Earth|Enemy|EnfeeblingMagic|95BLM/95JOB23|78|3.5s|45s|11|00 (0)
String Table Entry|366|Graviga|Reduces elemental damage. The types of elemental damage reduced depend on the runes you harbor.|BlackMagic|Air|Enemy|EnfeeblingMagic||48|2s|1m|24|00 (0)
String Table Entry|367|Death|Increases accuracy and evasion until you take severe damage.|BlackMagic|Dark|Enemy|DarkMagic||666|5s|10s|24|00 (0)
String Table Entry|368|Foe Requiem|Expends all runes to deal damage to a target.|BardSong|Light|Enemy|Singing|07BRD/07JOB23|0|2s|24s|38|00 (0)
String Table Entry|369|Foe Requiem II|Enhances resistance. The types of resistance enhanced depend upon the runes you harbor.|BardSong|Light|Enemy|Singing|17BRD/17JOB23|0|2s|24s|38|00 (0)
String Table Entry|370|Foe Requiem III|Enhances the effects of the next enhancing magic spell you cast, but reduces effect duration.|BardSong|Light|Enemy|Singing|37BRD/37JOB23|0|2s|24s|38|00 (0)
String Table Entry|371|Foe Requiem IV|Reduces elemental damage for party members within area of effect. The types of elemental damage reduced depend on the runes you harbor.|BardSong|Light|Enemy|Singing|47BRD/47JOB23|0|2s|24s|38|00 (0)
String Table Entry|372|Foe Requiem V|Expends all runes harbored to reduce an enemy's elemental defense. The types of elemental defense reduced depend on the runes you harbor.|BardSong|Light|Enemy|Singing|57BRD/57JOB23|0|2s|24s|38|00 (0)
String Table Entry|373|Foe Requiem VI|Absorbs elemental damage. The types of elemental damage absorbed depend on the runes you harbor.|BardSong|Light|Enemy|Singing|67BRD/67JOB23|0|2s|24s|38|00 (0)
String Table Entry|374|Foe Requiem VII|Grants a Magic Shield effect for party members within area of effect.|BardSong|Light|Enemy|Singing|76BRD/76JOB23|0|2s|24s|38|00 (0)
String Table Entry|379|Army's Paeon II|Converts harbored runes into defensive energies.|BardSong|Light|Self|Singing|15BRD/15JOB23|0|8s|24s|38|00 (0)
String Table Entry|380|Army's Paeon III|Converts harbored runes into offensive energies.|BardSong|Light|Self|Singing|35BRD/35JOB23|0|8s|24s|38|00 (0)
String Table Entry|381|Army's Paeon IV|Increases movement speed of party members within area of effect.|BardSong|Light|Self|Singing|45BRD/45JOB23|0|8s|24s|38|00 (0)
String Table Entry|385|Army's Paeon VIII|Improves accuracy of physical attacks.|BardSong|Light|Self|Singing||0|8s|24s|38|00 (0)
String Table Entry|386|Mage's Ballad|Improves evasion against physical attacks.|BardSong|Light|Self|Singing|25BRD/25JOB23|0|8s|24s|38|00 (0)
String Table Entry|387|Mage's Ballad II|Improves power of physical attacks.|BardSong|Light|Self|Singing|55BRD/55JOB23|0|8s|24s|38|00 (0)
String Table Entry|388|Mage's Ballad III|Improves defense against physical attacks.|BardSong|Light|Self|Singing|85BRD/85JOB23|0|8s|24s|38|00 (0)
String Table Entry|389|Knight's Minne|Improves power of magic spells.|BardSong|Earth|Self|Singing|01BRD/01JOB23|0|8s|24s|35|00 (0)
String Table Entry|390|Knight's Minne II|Improves defense against magic spells.|BardSong|Earth|Self|Singing|21BRD/21JOB23|0|8s|24s|35|00 (0)
String Table Entry|391|Knight's Minne III|Increases your maximum HP.|BardSong|Earth|Self|Singing|41BRD/41JOB23|0|8s|24s|35|00 (0)
String Table Entry|392|Knight's Minne IV|Increases your maximum MP.|BardSong|Earth|Self|Singing|61BRD/61JOB23|0|8s|24s|35|00 (0)
String Table Entry|393|Knight's Minne V|Gradually restores HP.|BardSong|Earth|Self|Singing|80BRD/80JOB23|0|8s|24s|35|00 (0)
String Table Entry|394|Valor Minuet|Gradually restores MP.|BardSong|Fire|Self|Singing|03BRD/03JOB23|0|8s|24s|32|00 (0)
String Table Entry|395|Valor Minuet II|Occasionally quickens ranged attacks.|BardSong|Fire|Self|Singing|23BRD/23JOB23|0|8s|24s|32|00 (0)
String Table Entry|396|Valor Minuet III|Quickens spellcasting.|BardSong|Fire|Self|Singing|43BRD/43JOB23|0|8s|24s|32|00 (0)
String Table Entry|397|Valor Minuet IV|Occasionally cuts down MP cost of spells.|BardSong|Fire|Self|Singing|63BRD/63JOB23|0|8s|24s|32|00 (0)
String Table Entry|398|Valor Minuet V|Raises amount of TP gained.|BardSong|Fire|Self|Singing|87BRD/87JOB23|0|8s|24s|32|00 (0)
String Table Entry|399|Sword Madrigal|May double your attacks.|BardSong|Thunder|Self|Singing|11BRD/11JOB23|0|8s|24s|36|00 (0)
String Table Entry|400|Blade Madrigal|May triple your attacks.|BardSong|Thunder|Self|Singing|51BRD/51JOB23|0|8s|24s|36|00 (0)
String Table Entry|401|Hunter's Prelude|May cancel target's attack with an attack of your own.|BardSong|Thunder|Self|Singing|31BRD/31JOB23|0|8s|24s|36|00 (0)
String Table Entry|402|Archer's Prelude|Allows you to equip two weapons.|BardSong|Thunder|Self|Singing|71BRD/71JOB23|0|8s|24s|36|00 (0)
String Table Entry|403|Sheepfoe Mambo|Increases chance of getting treasure.|BardSong|Air|Self|Singing|13BRD/13JOB23|0|8s|24s|34|00 (0)
String Table Entry|404|Dragonfoe Mambo|Multiplies amount of gil enemies drop.|BardSong|Air|Self|Singing|53BRD/53JOB23|0|8s|24s|34|00 (0)
String Table Entry|405|Fowl Aubade|Lowers chance of being detected by enemies.|BardSong|Light|Self|Singing|33BRD/33JOB23|0|8s|24s|38|00 (0)
String Table Entry|406|Herb Pastoral|Lowers chance of being detected by enemies.|BardSong|Thunder|Self|Singing|09BRD/09JOB23|0|8s|24s|36|00 (0)
String Table Entry|407|Chocobo Hum|Increases speed of hand-to-hand attacks.|BardSong|Fire|Self|Singing|52BRD/52JOB23|0|8s|24s|32|00 (0)
String Table Entry|408|Shining Fantasia|Raises amount of MP recovered while resting.|BardSong|Light|Self|Singing|56BRD/56JOB23|0|8s|24s|38|00 (0)
String Table Entry|409|Scop's Operetta|Grants bonus TP when blocking an attack with a shield. Also prevents spell interruption.|BardSong|Ice|Self|Singing|19BRD/19JOB23|0|8s|24s|33|00 (0)
String Table Entry|416|Cactuar Fugue|Gives you an edge when fighting beasts.|BardSong|Ice|Self|Singing|58BRD/58JOB23|0|8s|24s|33|00 (0)
String Table Entry|417|Moogle Rhapsody|Gives you an edge when fighting plantoids.|BardSong|Light|Self|Singing||0|8s|24s|38|00 (0)
String Table Entry|418|Protected Aria|Gives you an edge when fighting vermin.|BardSong|Light|Self|Singing||0|8s|24s|38|00 (0)
String Table Entry|419|Advancing March|Gives you an edge when fighting lizards.|BardSong|Thunder|Self|Singing|29BRD/29JOB23|0|8s|24s|36|00 (0)
String Table Entry|420|Victory March|Gives you an edge when fighting birds.|BardSong|Thunder|Self|Singing|60BRD/60JOB23|0|8s|24s|36|00 (0)
String Table Entry|421|Battlefield Elegy|Gives you an edge when fighting amorphs.|BardSong|Earth|Enemy|Singing|39BRD/39JOB23|0|2s|24s|35|00 (0)
String Table Entry|422|Carnage Elegy|Gives you an edge when fighting aquans.|BardSong|Earth|Enemy|Singing|59BRD/59JOB23|0|2s|24s|35|00 (0)
String Table Entry|423|Massacre Elegy|Gives you an edge when fighting undead.|BardSong|Earth|Enemy|Singing||0|2s|24s|35|00 (0)
String Table Entry|424|Sinewy Etude|Gives you an edge when fighting elementals|BardSong|Fire|Self|Singing|34BRD/34JOB23|0|8s|24s|32|00 (0)
String Table Entry|425|Dextrous Etude|Gives you an edge when fighting arcana.|BardSong|Thunder|Self|Singing|32BRD/32JOB23|0|8s|24s|36|00 (0)
String Table Entry|426|Vivacious Etude|Gives you an edge when fighting demons.|BardSong|Earth|Self|Singing|30BRD/30JOB23|0|8s|24s|35|00 (0)
String Table Entry|427|Quick Etude|Gives you an edge when fighting dragons.|BardSong|Air|Self|Singing|28BRD/28JOB23|0|8s|24s|34|00 (0)
String Table Entry|432|Uncanny Etude|Gives you a slight resistance against sleep.|BardSong|Thunder|Self|Singing|72BRD/72JOB23|0|8s|24s|36|00 (0)
String Table Entry|433|Vital Etude|Gives you a slight resistance against poison.|BardSong|Earth|Self|Singing|70BRD/70JOB23|0|8s|24s|35|00 (0)
String Table Entry|434|Swift Etude|Gives you a slight resistance against paralysis.|BardSong|Air|Self|Singing|68BRD/68JOB23|0|8s|24s|34|00 (0)
String Table Entry|435|Sage Etude|Gives you a slight resistance against blindness.|BardSong|Ice|Self|Singing|66BRD/66JOB23|0|8s|24s|33|00 (0)
String Table Entry|436|Logical Etude|Gives you a slight resistance against silence.|BardSong|Water|Self|Singing|64BRD/64JOB23|0|8s|24s|37|00 (0)
String Table Entry|437|Bewitching Etude|Gives you a slight resistance against petrification.|BardSong|Light|Self|Singing|62BRD/62JOB23|0|8s|24s|38|00 (0)
String Table Entry|438|Fire Carol|Gives you a slight resistance against diseases.|BardSong|Water|Self|Singing|44BRD/44JOB23|0|8s|24s|37|00 (0)
String Table Entry|439|Ice Carol|Gives you a slight resistance against curses.|BardSong|Fire|Self|Singing|46BRD/46JOB23|0|8s|24s|32|00 (0)
String Table Entry|440|Wind Carol|Gives you a slight resistance against stun.|BardSong|Ice|Self|Singing|42BRD/42JOB23|0|8s|24s|33|00 (0)
String Table Entry|441|Earth Carol|Gives you a slight resistance against bind.|BardSong|Air|Self|Singing|38BRD/38JOB23|0|8s|24s|34|00 (0)
String Table Entry|442|Lightning Carol|Gives you a slight resistance against weight.|BardSong|Earth|Self|Singing|48BRD/48JOB23|0|8s|24s|35|00 (0)
String Table Entry|443|Water Carol|Gives you a slight resistance against slow.|BardSong|Thunder|Self|Singing|40BRD/40JOB23|0|8s|24s|36|00 (0)
String Table Entry|444|Light Carol|Gives you a slight resistance against charm.|BardSong|Dark|Self|Singing|36BRD/36JOB23|0|8s|24s|39|00 (0)
String Table Entry|447|Ice Carol II|Gives you a slight resistance against amnesia.|BardSong|Fire|Self|Singing|93BRD/93JOB23|0|8s|24s|32|00 (0)
String Table Entry|448|Wind Carol II|Increases chance of getting treasure.|BardSong|Ice|Self|Singing|87BRD/87JOB23|0|8s|24s|33|00 (0)
String Table Entry|449|Earth Carol II|Increases chance of getting treasure.|BardSong|Air|Self|Singing|81BRD/81JOB23|0|8s|24s|34|00 (0)
String Table Entry|450|Lightning Carol II|Occasionally delivers kick attacks when using hand-to-hand weapons.|BardSong|Earth|Self|Singing|96BRD/96JOB23|0|8s|24s|35|00 (0)
String Table Entry|451|Water Carol II|Reduces amount of TP gained by enemies when striking them.|BardSong|Thunder|Self|Singing|84BRD/84JOB23|0|8s|24s|36|00 (0)
String Table Entry|452|Light Carol II|Improves the Trick Attack ability.|BardSong|Dark|Self|Singing|99BRD/99JOB23|0|8s|24s|39|00 (0)
String Table Entry|453|Dark Carol II|When used after Divine Seal, an ailment-removing spell's effect area will increase from single target to small radius.|BardSong|Light|Self|Singing|99BRD/99JOB23|0|8s|24s|38|00 (0)
String Table Entry|454|Fire Threnody|May attack again immediately after missing a target.|BardSong|Water|Enemy|Singing|20BRD/20JOB23|0|2s|24s|37|00 (0)
String Table Entry|455|Ice Threnody|Adds TP bonus effect to Warcry.|BardSong|Fire|Enemy|Singing|22BRD/22JOB23|0|2s|24s|32|00 (0)
String Table Entry|456|Wind Threnody|Adds ranged accuracy bonus to Aggressor.|BardSong|Ice|Enemy|Singing|18BRD/18JOB23|0|2s|24s|33|00 (0)
String Table Entry|457|Earth Threnody|Adds a Regen effect when using Chakra.|BardSong|Air|Enemy|Singing|14BRD/14JOB23|0|2s|24s|34|00 (0)
String Table Entry|458|Ltng. Threnody|Adds an effect to Chi Blast that inhibits an enemy's TP accumulation.|BardSong|Earth|Enemy|Singing|24BRD/24JOB23|0|2s|24s|35|00 (0)
String Table Entry|459|Water Threnody|Adds a Dispel effect to Steal. Occasionally absorbs dispelled effect.|BardSong|Thunder|Enemy|Singing|16BRD/16JOB23|0|2s|24s|36|00 (0)
String Table Entry|460|Light Threnody|Grants an accuracy bonus to melee and ranged attacks from behind an enemy.|BardSong|Dark|Enemy|Singing|10BRD/10JOB23|0|2s|24s|39|00 (0)
String Table Entry|461|Dark Threnody|Adds a spell interruption down effect to Rampart.|BardSong|Light|Enemy|Singing|12BRD/12JOB23|0|2s|24s|38|00 (0)
String Table Entry|462|Magic Finale|Reduces enmity loss while using Sentinel.|BardSong|Light|Enemy|Singing|33BRD/33JOB23|0|2s|24s|38|00 (0)
String Table Entry|463|Foe Lullaby|Reduces enmity while using Souleater.|BardSong|Light|Enemy|Singing|16BRD/16JOB23|0|2s|24s|38|00 (0)
String Table Entry|464|Goddess's Hymnus|Reduces delay for two-handed weapons when using Last Resort.|BardSong|Light|Self|Singing|71BRD/71JOB23|0|4s|24s|38|00 (0)
String Table Entry|465|Chocobo Mazurka|Increases the level of pets summoned with Call Beast.|BardSong|Air|Self|Singing|73BRD/73JOB23|0|4s|1m|34|00 (0)
String Table Entry|466|Maiden's Virelai|Enhances the Regen effect of Reward.|BardSong|Light|Enemy|Singing|75BRD/75JOB23|0|4s|1m|38|00 (0)
String Table Entry|467|Raptor Mazurka|Reduces delay for ranged attacks.|BardSong|Air|Self|Singing|37BRD/37JOB23|0|4s|24s|34|00 (0)
String Table Entry|468|Foe Sirvente|Occasionally allows ranged attacks without consuming ammunition.|BardSong|Light|Self|Singing|75BRD/75JOB23|0|8s|24s|38|00 (0)
String Table Entry|469|Adventurer's Dirge|Increases amount of TP gained with a Zanshin attack.|BardSong|Light|Self|Singing|75BRD/75JOB23|0|8s|24s|38|00 (0)
String Table Entry|470|Sentinel's Scherzo|Grants a damage bonus to weapon skills performed face-to-face with an enemy.|BardSong|Earth|Self|Singing|82BRD/82JOB23|0|8s|24s|35|00 (0)
String Table Entry|471|Foe Lullaby II|Occasionally allows the use of ninjutsu without consuming ninja tools.|BardSong|Light|Enemy|Singing|83BRD/83JOB23|0|2s|24s|38|00 (0)
String Table Entry|472|Pining Nocturne|Copies beneficial status effects to wyvern when using Spirit Link.|BardSong|Fire|Enemy|Singing|95BRD/95JOB23|0|2s|24s|32|00 (0)
String Table Entry|473|Refresh II|Increases accuracy of wyvern breath.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|82RDM/82JOB23|60|5s|27s|6|00 (0)
String Table Entry|474|Cura II|Grants a TP bonus to Chain Affinity.|WhiteMagic|Light|Self|HealingMagic|83WHM/83JOB23|45|3s|40s|6|00 (0)
String Table Entry|475|Cura III|Increases maximum blue magic points.|WhiteMagic|Light|Self|HealingMagic|96WHM/96JOB23|60|3s|50s|6|00 (0)
String Table Entry|476|(magic 476)|Extends the duration of Phantom Roll effects.|WhiteMagic|Light|Self|EnhancingMagic||0|8s|24s|6|00 (0)
String Table Entry|477|Regen IV|Focuses effect of Random Deal on abilities waiting on recast.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|86WHM/79SCH/99RUN/79JOB23|82|2.25s|24s|6|00 (0)
String Table Entry|478|Embrava|Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense.|WhiteMagic|Light|Self, PartyMember, Ally, NPC|EnhancingMagic|05SCH/05JOB23|1|3s|6s|6|00 (0)
String Table Entry|479|Boost-STR|Grants a bonus to your automaton's attack, defense, and magic attack.|WhiteMagic|Fire|Self|EnhancingMagic|93WHM/93JOB23|36|5s|10s|0|00 (0)
String Table Entry|480|Boost-DEX|Grants a bonus to accuracy and evasion when face-to-face with an enemy.|WhiteMagic|Thunder|Self|EnhancingMagic|99WHM/99JOB23|36|5s|10s|4|00 (0)
String Table Entry|481|Boost-VIT|Storm-type spells grant a bonus to attributes associated with their element.|WhiteMagic|Earth|Self|EnhancingMagic|81WHM/81JOB23|36|5s|10s|3|00 (0)
String Table Entry|482|Boost-AGI|Improves power of critical hits.|WhiteMagic|Air|Self|EnhancingMagic|90WHM/90JOB23|36|5s|10s|2|00 (0)
String Table Entry|483|Boost-INT|Improves defense against critical hits.|WhiteMagic|Ice|Self|EnhancingMagic|96WHM/96JOB23|36|5s|10s|1|00 (0)
String Table Entry|484|Boost-MND|Grants bonus TP when parrying an attack.|WhiteMagic|Water|Self|EnhancingMagic|84WHM/84JOB23|36|5s|10s|5|00 (0)
String Table Entry|485|Boost-CHR|Grants bonus TP when guarding against an attack.|WhiteMagic|Light|Self|EnhancingMagic|87WHM/87JOB23|36|5s|10s|6|00 (0)
String Table Entry|486|Gain-STR|Reduces damage taken when blocking an attack with a shield.|WhiteMagic|Fire|Self|EnhancingMagic|93RDM/93JOB23|36|5s|10s|0|00 (0)
String Table Entry|487|Gain-DEX|Reduces damage taken by pet.|WhiteMagic|Thunder|Self|EnhancingMagic|99RDM/99JOB23|36|5s|10s|4|00 (0)
String Table Entry|488|Gain-VIT|Grants a damage bonus to ranged attacks performed at an appropriate distance.|WhiteMagic|Earth|Self|EnhancingMagic|81RDM/81JOB23|36|5s|10s|3|00 (0)
String Table Entry|489|Gain-AGI|Occasionally cuts down MP cost of Blood Pact abilities. Does not affect abilities that require Astral Flow.|WhiteMagic|Air|Self|EnhancingMagic|90RDM/90JOB23|36|5s|10s|2|00 (0)
String Table Entry|490|Gain-INT|Improves skillchain damage.|WhiteMagic|Ice|Self|EnhancingMagic|96RDM/96JOB23|36|5s|10s|1|00 (0)
String Table Entry|491|Gain-MND|Increases rate of critical hits when wielding with the main hand only. Grants a TP bonus to weapon skills.|WhiteMagic|Water|Self|EnhancingMagic|84RDM/84JOB23|36|5s|10s|5|00 (0)
String Table Entry|492|Gain-CHR|Occasionally cuts down TP cost of weapon skills.|WhiteMagic|Light|Self|EnhancingMagic|87RDM/87JOB23|36|5s|10s|6|00 (0)
String Table Entry|493|Temper|Grants bonus TP when dealing damage with elemental or dark magic.|WhiteMagic|Light|Self|EnhancingMagic|95RDM/95JOB23|36|3s|30s|6|00 (0)
String Table Entry|494|Arise|Improves magic burst damage.|WhiteMagic|Light|Corpse|HealingMagic|99WHM/99JOB23|300|12s|56s|6|00 (0)
String Table Entry|495|Adloquium|Quickens spellcasting for status ailment recovery magic. Grants a bonus to enmity reduction.|WhiteMagic|Light|Self, PartyMember|EnhancingMagic|88SCH/88JOB23|50|5s|18s|6|00 (0)
String Table Entry|496|Firaja|Quickens elemental magic spellcasting.|BlackMagic|Fire|Enemy|ElementalMagic|90BLM/90JOB23|364|7.75s|48.75s|8|00 (0)
String Table Entry|497|Blizzaja|Improves power of critical hits for ranged attacks.|BlackMagic|Ice|Enemy|ElementalMagic|93BLM/93JOB23|380|8s|50s|9|00 (0)
String Table Entry|498|Aeroja|Reduces enmity gain when casting healing magic.|BlackMagic|Air|Enemy|ElementalMagic|87BLM/87JOB23|344|7.5s|47.5s|10|00 (0)
String Table Entry|499|Stoneja|Reduces HP consumption when using Souleater.|BlackMagic|Earth|Enemy|ElementalMagic|81BLM/81JOB23|299|7s|45s|11|00 (0)
String Table Entry|500|Thundaja|Enhances the effect of your elemental magic spells. Effect differs depending on direction.|BlackMagic|Thunder|Enemy|ElementalMagic|96BLM/96JOB23|396|8.25s|51.25s|12|00 (0)
String Table Entry|501|Waterja|Gives you a slight resistance against various status ailments.|BlackMagic|Water|Enemy|ElementalMagic|84BLM/84JOB23|322|7.25s|46.25s|13|00 (0)
String Table Entry|502|Kaustra|Grants a bonus to parry.|BlackMagic|Dark|Enemy|DarkMagic|05SCH/05JOB23|1|5s|30s|15|00 (0)
String Table Entry|512|dummy|Restores target party member's HP.|BlueMagic|Water|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|513|Venom Shell|Poisons target.|BlueMagic|Water|Enemy|BlueMagic|42BLU|86|3s|45s|61|00 (0)
String Table Entry|514|.|Gives party members within area of effect the effects of "Protect" and "Shell."|BlueMagic|Dark|Enemy|BlueMagic||85|3.75s|26.5s|0|00 (0)
String Table Entry|515|Maelstrom|Randomly enhances one attribute for party members within area of effect.|BlueMagic|Water|Enemy|BlueMagic|61BLU|162|6s|39s|61|00 (0)
String Table Entry|516|.|Delivers light elemental damage.|BlueMagic|Special|Self|BlueMagic||22|7s|1m|0|00 (0)
String Table Entry|517|Metallic Body|Restores HP for party members within area of effect.|BlueMagic|Special|Self|BlueMagic|08BLU|19|7s|1m|59|00 (0)
String Table Entry|518|.|Required MP: Caster's level x2. Uses all MP and delivers light elemental damage to enemies within area of effect.|BlueMagic|Earth|Enemy|BlueMagic||22|2s|30s|0|00 (0)
String Table Entry|519|Screwdriver|Deals light elemental damage to an enemy.|BlueMagic|Special|Enemy|BlueMagic|26BLU|21|0.5s|14s|64|00 (0)
String Table Entry|520|.|Removes multiple status ailments from party members within area of effect.|BlueMagic|Dark|Enemy|BlueMagic||30|4s|26s|0|00 (0)
String Table Entry|528|.|Blinds target.|BlueMagic|Special|Enemy|BlueMagic||92|1s|31.5s|0|00 (0)
String Table Entry|529|Bludgeon|Paralyzes target.|BlueMagic|Special|Enemy|BlueMagic|18BLU|16|0.5s|11.75s|64|00 (0)
String Table Entry|530|Refueling|Lowers target's accuracy and evasion.|BlueMagic|Special|Self|BlueMagic|48BLU|29|1.5s|30s|58|00 (0)
String Table Entry|531|Ice Break|Removes two beneficial magic effects from enemies within area of effect.|BlueMagic|Ice|Enemy|BlueMagic|50BLU|142|5.25s|33.75s|57|00 (0)
String Table Entry|532|Blitzstrahl|Enhances attributes of party members within area of effect.|BlueMagic|Thunder|Enemy|BlueMagic|44BLU|70|4.5s|29.25s|60|00 (0)
String Table Entry|533|Self-Destruct|Enhances accuracy and evasion of party members within area of effect.|BlueMagic|Fire|Enemy|BlueMagic|50BLU|100|3.25s|21s|56|00 (0)
String Table Entry|534|Mysterious Light|Delivers a threefold attack.|BlueMagic|Air|Enemy|BlueMagic|40BLU|73|3.75s|24.5s|58|00 (0)
String Table Entry|536|Poison Breath|Required MP: Caster's level x2. Uses all MP and delivers darkness elemental damage to enemies within area of effect.|BlueMagic|Water|Enemy|BlueMagic|22BLU|22|3s|19.5s|61|00 (0)
String Table Entry|537|Stinking Gas|Deals darkness damage to an enemy.|BlueMagic|Air|Enemy|BlueMagic|44BLU|37|4s|1m|58|00 (0)
String Table Entry|538|Memento Mori|Party members within area of effect will be able to steal enemy HP or MP.|BlueMagic|Special|Self|BlueMagic|62BLU|46|3.5s|56s|57|00 (0)
String Table Entry|544|Cursed Sphere|Deals physical damage.|BlueMagic|Water|Enemy|BlueMagic|18BLU|36|3s|19.5s|61|00 (0)
String Table Entry|545|Sickle Slash|Deals fire elemental damage.|BlueMagic|Special|Enemy|BlueMagic|48BLU|41|0.5s|20.25s|64|00 (0)
String Table Entry|546|.|Deals fire elemental damage.|BlueMagic|Earth|Enemy|BlueMagic||41|2s|45s|0|00 (0)
String Table Entry|547|Cocoon|Delivers a twofold attack.|BlueMagic|Special|Self|BlueMagic|08BLU|10|1.75s|1m|59|00 (0)
String Table Entry|548|Filamented Hold|Enhances attacks of party members within area of effect.|BlueMagic|Earth|Enemy|BlueMagic|52BLU|38|2s|20s|59|00 (0)
String Table Entry|549|Pollen|Deals fire elemental damage.|BlueMagic|Special|Self|BlueMagic|01BLU|8|2s|5s|62|00 (0)
String Table Entry|550|.|Delivers a threefold attack that deals fire elemental damage.|BlueMagic|Light|Enemy|BlueMagic||42|4.5s|29.25s|0|00 (0)
String Table Entry|551|Power Attack|Deals fire elemental damage.|BlueMagic|Special|Enemy|BlueMagic|04BLU|5|0.5s|7.25s|64|00 (0)
String Table Entry|552|.|Required MP: Caster's level x2. Uses all MP and deals fire elemental damage to enemies within area of effect.|BlueMagic|Special|Self|BlueMagic||52|7s|1m|0|00 (0)
String Table Entry|553|.|Grants the effect of "Enfire" to party members within area of effect.|BlueMagic|Ice|Enemy|BlueMagic||51|3s|19.5s|0|00 (0)
String Table Entry|560|Frenetic Rip|Delivers a ranged attack that slows target.|BlueMagic|Special|Enemy|BlueMagic|63BLU|61|0.5s|28.5s|64|00 (0)
String Table Entry|561|Frightful Roar|Deals earth elemental damage.|BlueMagic|Air|Enemy|BlueMagic|50BLU|32|2s|20s|58|00 (0)
String Table Entry|562|.|Binds target.|BlueMagic|Dark|Enemy|BlueMagic||101|7s|56s|0|00 (0)
String Table Entry|563|Hecatomb Wave|Delivers a ranged attack that slows target.|BlueMagic|Air|Enemy|BlueMagic|54BLU|116|5.25s|33.75s|58|00 (0)
String Table Entry|564|Body Slam|Gives party members within area of effect the effect of "Stoneskin."|BlueMagic|Special|Enemy|BlueMagic|62BLU|74|1s|27.75s|64|00 (0)
String Table Entry|565|Radiant Breath|Deals earth elemental damage.|BlueMagic|Light|Enemy|BlueMagic|54BLU|116|5.25s|33.75s|62|00 (0)
String Table Entry|566|.|Binds target.|BlueMagic|Air|Self|BlueMagic||180|5s|10.5s|0|00 (0)
String Table Entry|567|Helldive|Deals earth elemental damage and stuns target.|BlueMagic|Special|Enemy|BlueMagic|16BLU|16|0.5s|11.25s|64|00 (0)
String Table Entry|568|.|Required MP: Caster's level x2. Uses all MP and deals earth elemental damage to enemies within area of effect.|BlueMagic|Water|Enemy|BlueMagic||16|2s|45s|0|00 (0)
String Table Entry|569|Jet Stream|Mitigates the impact of severely damaging attacks for party members within area of effect.|BlueMagic|Special|Enemy|BlueMagic|38BLU|47|0.5s|23s|64|00 (0)
String Table Entry|576|Yawn|Deals physical damage.|BlueMagic|Light|Enemy|BlueMagic|64BLU|55|3s|1m|62|00 (0)
String Table Entry|577|Foot Kick|Deals water elemental damage.|BlueMagic|Special|Enemy|BlueMagic|01BLU|5|0.5s|6.5s|64|00 (0)
String Table Entry|578|Wild Carrot|Weighs target down.|BlueMagic|Special|Self, PartyMember|BlueMagic|30BLU|37|2.5s|6s|62|00 (0)
String Table Entry|579|Voracious Trunk|Restores HP and removes status ailments for party members within area of effect.|BlueMagic|Air|Enemy|BlueMagic|64BLU|72|10s|56s|58|00 (0)
String Table Entry|580|.|Slows enemies within area of effect.|BlueMagic|Air|Self|BlueMagic||32|7s|56s|0|00 (0)
String Table Entry|581|Healing Breeze|Deals water elemental damage.|BlueMagic|Special|Self|BlueMagic|16BLU|55|4.5s|15s|58|00 (0)
String Table Entry|582|Chaotic Eye|Deals physical damage.|BlueMagic|Air|Enemy|BlueMagic|32BLU|13|3s|10s|58|00 (0)
String Table Entry|583|.|Deals water elemental damage.|BlueMagic|Fire|Self|BlueMagic||18|7s|56s|0|00 (0)
String Table Entry|584|Sheep Song|Required MP: Caster's level x2. Uses all MP and deals water elemental damage to enemies within area of effect.|BlueMagic|Light|Enemy|BlueMagic|16BLU|22|3s|1m|62|00 (0)
String Table Entry|585|Ram Charge|Lowers attack for enemies within area of effect.|BlueMagic|Special|Enemy|BlueMagic|73BLU|79|0.5s|34.75s|64|00 (0)
String Table Entry|592|Blank Gaze|Deals physical damage.|BlueMagic|Light|Enemy|BlueMagic|38BLU|25|3s|10s|62|00 (0)
String Table Entry|593|Magic Fruit|Deals wind elemental damage.|BlueMagic|Special|Self, PartyMember|BlueMagic|58BLU|72|2.5s|6s|62|00 (0)
String Table Entry|594|Uppercut|Restores HP for party members within area of effect.|BlueMagic|Special|Enemy|BlueMagic|38BLU|31|0.5s|17.75s|64|00 (0)
String Table Entry|595|1000 Needles|Gives party members within area of effect the effect of "Haste."|BlueMagic|Light|Enemy|BlueMagic|62BLU|350|12s|56s|62|00 (0)
String Table Entry|596|Pinecone Bomb|Gives party members within area of effect the effect of "Blink."|BlueMagic|Special|Enemy|BlueMagic|36BLU|48|2.5s|26.5s|64|00 (0)
String Table Entry|597|Sprout Smack|Deals wind elemental damage.|BlueMagic|Special|Enemy|BlueMagic|04BLU|6|0.5s|7.25s|64|00 (0)
String Table Entry|598|Soporific|Delivers a threefold attack.|BlueMagic|Dark|Enemy|BlueMagic|24BLU|38|3s|26s|63|00 (0)
String Table Entry|599|Queasyshroom|Deals wind elemental damage.|BlueMagic|Special|Enemy|BlueMagic|08BLU|20|2s|15s|64|00 (0)
String Table Entry|600|.|Required MP: Caster's level x2. Uses all MP and deals wind elemental damage to enemies within area of effect.|BlueMagic|Special|Enemy|BlueMagic||48|5.5s|36s|0|00 (0)
String Table Entry|601|.|Increases movement speed for party members within area of effect.|BlueMagic|Light|Enemy|BlueMagic||48|3s|30s|0|00 (0)
String Table Entry|608|Frost Breath|Deals physical damage.|BlueMagic|Ice|Enemy|BlueMagic|66BLU|136|6.5s|42.75s|57|00 (0)
String Table Entry|609|.|Deals ice elemental damage.|BlueMagic|Special|Self|BlueMagic||10|7s|56s|0|00 (0)
String Table Entry|610|Infrasonics|Gives party members within area of effect the effect of "Ice Spikes."|BlueMagic|Ice|Enemy|BlueMagic|65BLU|42|3s|1m|57|00 (0)
String Table Entry|611|Disseverment|Puts all enemies within area of effect to sleep.|BlueMagic|Special|Enemy|BlueMagic|72BLU|74|0.5s|32.75s|64|00 (0)
String Table Entry|612|Actinic Burst|Delivers a twofold attack.|BlueMagic|Light|Enemy|BlueMagic|74BLU|24|0.5s|1m|62|00 (0)
String Table Entry|613|Reactor Cool|Deals ice elemental damage.|BlueMagic|Special|Self|BlueMagic|74BLU|28|3s|1m|57|00 (0)
String Table Entry|614|Saline Coat|Delivers a fivefold attack.|BlueMagic|Special|Self|BlueMagic|72BLU|66|3s|1m|62|00 (0)
String Table Entry|615|Plasma Charge|Deals ice damage to an enemy.|BlueMagic|Special|Self|BlueMagic|75BLU|24|3s|1m|60|00 (0)
String Table Entry|616|Temporal Shift|Required MP: Caster's level x2. Uses all MP and deals ice damage to enemies within area of effect.|BlueMagic|Thunder|Enemy|BlueMagic|73BLU|48|0.5s|56s|60|00 (0)
String Table Entry|617|Vertical Cleave|Reduces evasion for enemies within area of effect.|BlueMagic|Special|Enemy|BlueMagic|75BLU|86|0.5s|37.25s|64|00 (0)
String Table Entry|624|.|Stuns target.|BlueMagic|Special|Self|BlueMagic||23|1.75s|56s|0|00 (0)
String Table Entry|625|.|Deals lightning elemental damage.|BlueMagic|Special|Enemy|BlueMagic||7|0.5s|7.75s|0|00 (0)
String Table Entry|626|Bomb Toss|Gives party members within area of effect the effect of "Enthunder."|BlueMagic|Fire|Enemy|BlueMagic|28BLU|42|3.75s|24.5s|56|00 (0)
String Table Entry|627|.|Deals lightning damage and paralyzes enemies within area of effect.|BlueMagic|Fire|Enemy|BlueMagic||22|3s|1m|0|00 (0)
String Table Entry|628|Frypan|Gives party members within area of effect the effect of "Shock Spikes."|BlueMagic|Special|Enemy|BlueMagic|63BLU|65|1s|26s|64|00 (0)
String Table Entry|629|Flying Hip Press|Deals lightning elemental damage.|BlueMagic|Air|Enemy|BlueMagic|58BLU|125|5.75s|34.5s|58|00 (0)
String Table Entry|630|.|Delivers a threefold attack that stuns target.|BlueMagic|Water|Self|BlueMagic||41|1.75s|56s|0|00 (0)
String Table Entry|631|Hydro Shot|Deals lightning elemental damage.|BlueMagic|Special|Enemy|BlueMagic|63BLU|55|0.5s|26s|64|00 (0)
String Table Entry|632|Diamondhide|Required MP: Caster's level x2. Uses all MP and deals lightning elemental damage to enemies within area of effect.|BlueMagic|Special|Self|BlueMagic|67BLU|99|7s|26s|59|00 (0)
String Table Entry|633|Enervation|Temporarily prevents all enemies within area of effect from acting.|BlueMagic|Dark|Enemy|BlueMagic|67BLU|48|3.5s|1m|63|00 (0)
String Table Entry|639|.|Restores HP.|BlueMagic|Special|Enemy|BlueMagic||28|1s|16.25s|0|00 (0)
String Table Entry|640|Tail Slap|Restores HP.|BlueMagic|Special|Enemy|BlueMagic|69BLU|77|1s|28.5s|64|00 (0)
String Table Entry|641|Hysteric Barrage|Restores HP.|BlueMagic|Special|Enemy|BlueMagic|69BLU|61|0.5s|28.5s|64|00 (0)
String Table Entry|642|Amplification|Restores HP.|BlueMagic|Special|Self|BlueMagic|70BLU|48|7s|56s|61|00 (0)
String Table Entry|643|Cannonball|Cures poison.|BlueMagic|Special|Enemy|BlueMagic|70BLU|66|0.5s|28.5s|64|00 (0)
String Table Entry|644|Mind Blast|Cures blindness.|BlueMagic|Thunder|Enemy|BlueMagic|73BLU|82|3s|30s|60|00 (0)
String Table Entry|645|Exuviation|Cures paralysis|BlueMagic|Fire|Self|BlueMagic|75BLU|40|3s|1m|56|00 (0)
String Table Entry|646|Magic Hammer|Deals fire elemental damage.|BlueMagic|Light|Enemy|BlueMagic|74BLU|40|4s|52s|62|00 (0)
String Table Entry|647|Zephyr Mantle|Deals ice elemental damage.|BlueMagic|Air|Self|BlueMagic|65BLU|31|7s|1m|58|00 (0)
String Table Entry|648|Regurgitation|Deals wind elemental damage.|BlueMagic|Water|Enemy|BlueMagic|69BLU|69|3s|24.5s|61|00 (0)
String Table Entry|649|jet-stream-attack|Deals earth elemental damage.|BlueMagic|Special|Enemy|BlueMagic||58|4.5s|52s|64|00 (0)
String Table Entry|650|Seedspray|Deals lighting elemental damage.|BlueMagic|Earth|Enemy|BlueMagic|61BLU|61|2.5s|36s|64|00 (0)
String Table Entry|651|Corrosive Ooze|Deals water elemental damage.|BlueMagic|Water|Enemy|BlueMagic|66BLU|55|3.5s|30s|61|00 (0)
String Table Entry|653|Asuran Claws|Removes curse and bane.|BlueMagic|Special|Enemy|BlueMagic|70BLU|81|2s|1m|64|00 (0)
String Table Entry|654|Sub-zero Smash|Cures disease and plague.|BlueMagic|Special|Enemy|BlueMagic|72BLU|44|1s|32.75s|64|00 (0)
String Table Entry|656|Acrid Stream|Deals physical damage.|BlueMagic|Water|Enemy|BlueMagic|77BLU|89|3s|23s|61|00 (0)
String Table Entry|657|Blazing Bound|Weighs target down.|BlueMagic|Fire|Enemy|BlueMagic|80BLU|113|4s|45s|56|00 (0)
String Table Entry|658|Plenilune Embrace|Deals darkness elemental damage that puts all enemies within the area of effect to sleep and gradually reduces their HP.|BlueMagic|Light|Self, PartyMember|BlueMagic|76BLU|106|2.75s|12s|62|00 (0)
String Table Entry|659|Demoralizing Roar|Decreases attributes of enemies within area of effect.|BlueMagic|Water|Enemy|BlueMagic|80BLU|46|2.75s|25s|61|00 (0)
String Table Entry|660|Cimicine Discharge|Gives party members within area of effect the effect of "Phalanx."|BlueMagic|Earth|Enemy|BlueMagic|78BLU|32|1.5s|20s|59|00 (0)
String Table Entry|661|Animating Wail|Enhances magic attack and magic defense of party members within area of effect.|BlueMagic|Air|Self|BlueMagic|79BLU|53|2s|45s|58|00 (0)
String Table Entry|662|Battery Charge|Delivers a ranged attack that deals darkness elemental damage.|BlueMagic|Light|Self|BlueMagic|79BLU|50|3.5s|11s|62|00 (0)
String Table Entry|663|Leafstorm|Curses enemies within area of effect.|BlueMagic|Air|Enemy|BlueMagic|77BLU|132|6s|1s|58|00 (0)
String Table Entry|664|Regeneration|Required MP: Caster's level x2. Uses all MP and reduces the HP of enemies within area of effect by a random percentage.|BlueMagic|Light|Self|BlueMagic|78BLU|36|1.5s|1m|62|00 (0)
String Table Entry|665|Final Sting|Deals darkness damage to an enemy.|BlueMagic|Special|Enemy|BlueMagic|81BLU|88|5s|11s|64|00 (0)
String Table Entry|666|Goblin Rush|Lures an enemy into an eternal nightmare.|BlueMagic|Special|Enemy|BlueMagic|81BLU|76|0.5s|25.5s|64|00 (0)
String Table Entry|672|Osmosis|Requires 1 charge. Deals physical damage.|BlueMagic|Dark|Enemy|BlueMagic|84BLU|47|6s|56s|63|00 (0)
String Table Entry|673|Quad. Continuum|Requires 1 charge. Deals earth damage to enemies within a fan-shaped area originating from pet. Additional effect: Blindness.|BlueMagic|Special|Enemy|BlueMagic|85BLU|91|1s|31.75s|64|00 (0)
String Table Entry|674|Fantod|Requires 1 charge. Deals area damage to enemies within range of pet.|BlueMagic|Fire|Self|BlueMagic|85BLU|12|0.5s|10s|56|00 (0)
String Table Entry|675|Thermal Pulse|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic|86BLU|151|5.5s|8s|56|00 (0)
String Table Entry|676|jet-stream-attack|Requires 2 charges. Puts all enemies within range of pet to sleep.|BlueMagic|Thunder|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|677|Empty Thrash|Requires 1 charge. Deals physical damage. Additional effect: Vitality Down.|BlueMagic|Special|Enemy|BlueMagic|87BLU|33|0.5s|40.75s|64|00 (0)
String Table Entry|678|Dream Flower|Requires 1 charge. Deals physical damage. Additional effect: Poison.|BlueMagic|Dark|Enemy|BlueMagic|87BLU|68|2s|45s|63|00 (0)
String Table Entry|679|Occultation|Requires 1 charge. Lowers Mind of enemies within range of pet.|BlueMagic|Air|Self|BlueMagic|88BLU|138|1.5s|26s|58|00 (0)
String Table Entry|680|Charged Whisker|Requires 2 charges. Paralyzes all enemies within range of pet.|BlueMagic|Thunder|Enemy|BlueMagic|88BLU|183|5s|23s|60|00 (0)
String Table Entry|681|Winds of Promy.|Requires 1 charge. Deals physical damage.|BlueMagic|Light|Self|BlueMagic|89BLU|36|2.5s|17.5s|62|00 (0)
String Table Entry|682|Delta Thrust|Requires 1 charge. Deals physical damage to enemies within a fan-shaped area originating from pet.|BlueMagic|Special|Enemy|BlueMagic|89BLU|28|0.5s|15s|64|00 (0)
String Table Entry|683|Evryone. Grudge|Requires 1 charge. Deals physical damage. Additional effect: Stun.|BlueMagic|Dark|Enemy|BlueMagic|90BLU|185|6s|18.5s|63|00 (0)
String Table Entry|684|Reaving Wind|Requires 1 charge. Deals fire damage to enemies within area of effect.|BlueMagic|Air|Enemy|BlueMagic|90BLU|84|4s|26s|58|00 (0)
String Table Entry|685|Barrier Tusk|Requires 1 charge. Deals physical damage.|BlueMagic|Earth|Self|BlueMagic|91BLU|41|5s|1m|59|00 (0)
String Table Entry|686|Mortal Ray|Requires 1 charge. Deals physical damage. Additional effect: Silence.|BlueMagic|Dark|Enemy|BlueMagic|91BLU|267|8.5s|22s|63|00 (0)
String Table Entry|687|Water Bomb|Requires 2 charges. Lowers the evasion of enemies within a fan-shaped area originating from pet.|BlueMagic|Water|Enemy|BlueMagic|92BLU|67|2.5s|32.25s|61|00 (0)
String Table Entry|688|Heavy Strike|Requires 1 charge. Enhances pet's evasion.|BlueMagic|Special|Enemy|BlueMagic|92BLU|32|0.5s|28s|64|00 (0)
String Table Entry|689|Dark Orb|Requires 1 charge. Deals physical damage.|BlueMagic|Dark|Enemy|BlueMagic|93BLU|124|7s|8s|63|00 (0)
String Table Entry|690|White Wind|Requires 2 charges. Enhances pet's attacks but weakens its defense.|BlueMagic|Air|Self|BlueMagic|94BLU|145|4.5s|22.5s|58|00 (0)
String Table Entry|691|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Ice|Enemy|BlueMagic||283|10.5s|26s|0|00 (0)
String Table Entry|692|Sudden Lunge|Requires 2 charges. Puts all enemies within range of pet to sleep.|BlueMagic|Special|Enemy|BlueMagic|95BLU|18|0.5s|15s|64|00 (0)
String Table Entry|693|Quadrastrike|Requires 1 charge. Deals water damage to enemies within area of effect. Additional effect: STR Down.|BlueMagic|Special|Enemy|BlueMagic|96BLU|98|0.5s|42.5s|64|00 (0)
String Table Entry|694|Vapor Spray|Requires 3 charges. Enhances pet's magic defense.|BlueMagic|Water|Enemy|BlueMagic|96BLU|172|3s|19s|61|00 (0)
String Table Entry|695|Thunder Breath|Requires 1 charge. Deals physical damage.|BlueMagic|Thunder|Enemy|BlueMagic|97BLU|193|7s|48s|60|00 (0)
String Table Entry|696|O. Counterstance|Requires 2 charges. Enhances pet's defense.|BlueMagic|Fire|Self|BlueMagic|98BLU|18|4s|11s|56|00 (0)
String Table Entry|697|Amorphic Spikes|Requires 1 charge. Gives pet the effect of "Stoneskin."|BlueMagic|Special|Enemy|BlueMagic|98BLU|79|0.5s|58.25s|64|00 (0)
String Table Entry|698|Wind Breath|Requires 1 charge. Deals physical damage.|BlueMagic|Air|Enemy|BlueMagic|99BLU|26|1s|29.5s|58|00 (0)
String Table Entry|699|Barbed Crescent|Requires 3 charges. Shoots multiple needles at enemies within range of pet.|BlueMagic|Special|Enemy|BlueMagic|99BLU|52|0.5s|22s|64|00 (0)
String Table Entry|700|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|701|jet-stream-attack|Requires 1 charge. Paralyzes an enemy.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|702|jet-stream-attack|Requires 2 charges. Deals dark damage. Additional effect: Poison.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|703|jet-stream-attack|Requires 2 charges. Deals dark damage. Additional effect: Paralysis.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|704|jet-stream-attack|Requires 2 charges. Deals dark damage. Additional effect: Disease.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|705|jet-stream-attack|Requires 3 charges. Deals dark damage to enemies within a fan-shaped area originating from pet. Additional effect: Silence.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|706|jet-stream-attack|Requires 3 charges. Deals dark damage to enemies within a fan-shaped area originating from pet. Additional effect: Blindness.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|707|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|708|jet-stream-attack|Requires 2 charges. Lowers the evasion of enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|709|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|710|jet-stream-attack|Requires 1 charge. Enhances pet's evasion.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|711|jet-stream-attack|Requires 1 charge. Lowers Strength of enemies.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|712|jet-stream-attack|Requires 1 charge. Deals damage to enemies within area of effect.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|713|jet-stream-attack|Requires 1 charge. Deals water damage to enemies within a fan-shaped area originating from pet. Additional effect: Poison.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|714|jet-stream-attack|Requires 2 charges. Blinds all enemies within range of pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|715|jet-stream-attack|Requires 1 charge. Binds an enemy.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|716|jet-stream-attack|Requires 2 charges. Poisons enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|717|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|718|jet-stream-attack|Requires 1 charge. Puts all enemies within range of pet to sleep.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|719|jet-stream-attack|Requires 2 charges. Reduces the attack speed of enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|720|jet-stream-attack|Requires 1 charge. Paralyzes an enemy.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|721|jet-stream-attack|Requires 1 charge. Removes one beneficial magic effect from enemies within range of pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|722|jet-stream-attack|Requires 1 charge. Stuns enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|723|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|724|jet-stream-attack|Requires 1 charge. Deals area damage to enemies within range of pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|725|jet-stream-attack|Requires 2 charges. Poisons an enemy.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|726|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|727|jet-stream-attack|Requires 1 charge. Deals physical damage to enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|728|jet-stream-attack|Requires 1 charge. Deals area damage to enemies within range of pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|729|jet-stream-attack|Requires 2 charges. Reduces the attack speed of enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|730|jet-stream-attack|Requires 1 charge. Silences an enemy.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|731|jet-stream-attack|Requires 2 charges. Paralyzes an enemy.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|732|jet-stream-attack|Requires 1 charge. Deals physical damage. Additional effect: Stun.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|733|jet-stream-attack|Requires 1 charge. Steals an enemy's HP.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|734|jet-stream-attack|Requires 1 charge. Deals ice elemental damage to enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|735|jet-stream-attack|Requires 2 charges. Restores HP of all party members within area of effect.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|736|Thunderbolt|Requires 1 charge. Deals physical damage. Additional effect: Stun.|BlueMagic|Thunder|Enemy|BlueMagic|95BLU|138|3.5s|30s|60|00 (0)
String Table Entry|737|Harden Shell|Requires 1 charge. Deals physical damage to enemies within a fan-shaped area originating from pet. Additional effect: Accuracy Down.|BlueMagic|Earth|Self|BlueMagic|95BLU|20|1.5s|30s|59|00 (0)
String Table Entry|738|Absolute Terror|Requires 2 charges. Weakens the attack of enemies within range of pet.|BlueMagic|Dark|Enemy|BlueMagic|96BLU|29|0.5s|30s|63|00 (0)
String Table Entry|740|Tourbillion|Requires 2 charges. Deals water damage to enemies within range of pet. Additional effect: Weakens attack.|BlueMagic|Special|Enemy|BlueMagic|97BLU|108|1s|30s|64|00 (0)
String Table Entry|741|Pyric Bulwark|Requires 3 charges. Steals an enemy's TP.|BlueMagic|Light|Self|BlueMagic|98BLU|50|1.5s|30s|57|00 (0)
String Table Entry|743|Bloodrake|Requires 1 charge. Deals physical damage. Additional effect: Stun.|BlueMagic|Special|Enemy|BlueMagic|99BLU|99|0.5s|30s|64|00 (0)
String Table Entry|744|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|745|jet-stream-attack|Requires 3 charges. Deals physical damage. Additional effect: Slow.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|746|jet-stream-attack|Requires 2 charges. Deals lightning damage to enemies within range of pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|747|jet-stream-attack|Requires 2 charges. Deals water damage to enemies within a fan-shaped area originating from pet. Additional effects: Bio and Lowers maximum HP.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|748|jet-stream-attack|Requires 3 charges. Deals fire damage to enemies within area of effect. Additional effect: Weakens attack and defense.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|749|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|750|jet-stream-attack|Requires 3 charges. Enemies within a fan-shaped area originating from pet are frozen with fear.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|751|jet-stream-attack|Requires 1 charge. Deals physical damage to enemies within a fan-shaped area originating from pet. Additional effects: Paralysis, Silence.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|752|jet-stream-attack|Requires 2 charges. Enhances pet's attacks.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|753|jet-stream-attack|Requires 1 charge. Deals physical damage. Additional effect: Weakens defense.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|754|jet-stream-attack|Requires 1 charge. Enhances pet's defense.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|755|jet-stream-attack|Requires 3 charges. Deals water damage to enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|756|jet-stream-attack|Requires 2 charges. Deals physical damage. Additional effect: "Stun."|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|757|jet-stream-attack|Requires 1 charge. Deals physical damage.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|758|jet-stream-attack|Requires 2 charges. Reduces the attack speed of enemies.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|759|jet-stream-attack|Requires 1 charge. Deals physical damage to enemies within a fan-shaped area originating from pet.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|760|jet-stream-attack|Requires 3 charges. Enhances pet's defense.|BlueMagic|Fire|Enemy|BlueMagic||1|3s|1m|0|00 (0)
String Table Entry|769|Indi-Poison|Delivers a threefold attack. Damage varies with TP.|Geomancy|Water|Self|Geomancy|01GEO/01JOB23|12|4s|12s|5|00 (0)
String Table Entry|770|Indi-Refresh|Stuns target. Chance of stunning varies with TP.|Geomancy|Light|Self|Geomancy|30GEO/30JOB23|63|4s|12s|6|00 (0)
String Table Entry|771|magic(771)|Delivers an attack that ignores target's defense. Amount ignored varies with TP.|Geomancy|Light|Self|Geomancy||0|4s|12s|0|00 (0)
String Table Entry|772|Indi-STR|Deals critical damage. Chance of critical hit varies with TP.|Geomancy|Fire|Self|Geomancy|48GEO/48JOB23|63|4s|12s|0|00 (0)
String Table Entry|773|Indi-DEX|Delivers a fivefold attack. Damage varies with TP.|Geomancy|Thunder|Self|Geomancy|45GEO/45JOB23|63|4s|12s|4|00 (0)
String Table Entry|774|Indi-VIT|Delivers an area attack. Radius varies with TP.|Geomancy|Earth|Self|Geomancy|42GEO/42JOB23|63|4s|12s|3|00 (0)
String Table Entry|775|Indi-AGI|Damage varies with TP.|Geomancy|Air|Self|Geomancy|39GEO/39JOB23|63|4s|12s|2|00 (0)
String Table Entry|776|Indi-INT|Damage varies with TP.|Geomancy|Ice|Self|Geomancy|36GEO/36JOB23|63|4s|12s|1|00 (0)
String Table Entry|777|Indi-MND|Delivers an eightfold attack. Accuracy varies with TP.|Geomancy|Water|Self|Geomancy|33GEO/33JOB23|63|4s|12s|5|00 (0)
String Table Entry|778|Indi-CHR|Caestus/Spharai: Temporarily enhances Subtle Blow effect.|Geomancy|Light|Self|Geomancy|30GEO/30JOB23|63|4s|12s|6|00 (0)
String Table Entry|779|Indi-Fury|Chance of critical hit varies with TP. Glanzfaust: Aftermath effect varies with TP.|Geomancy|Fire|Self|Geomancy|34GEO/34JOB23|70|4s|12s|0|00 (0)
String Table Entry|780|Indi-Barrier|Delivers a sixfold attack. Chance of critical hit varies with TP. Kenkonken: Aftermath effect varies with TP.|Geomancy|Earth|Self|Geomancy|28GEO/28JOB23|59|4s|12s|3|00 (0)
String Table Entry|781|Indi-Acumen|Delivers a twofold attack. Damage varies with TP.|Geomancy|Ice|Self|Geomancy|46GEO/46JOB23|91|4s|12s|1|00 (0)
String Table Entry|782|Indi-Fend|Delivers a fourfold attack. Chance of critical hit varies with TP. Verethragna: Aftermath.|Geomancy|Water|Self|Geomancy|40GEO/40JOB23|80|4s|12s|5|00 (0)
String Table Entry|783|Indi-Precision|Delivers a fivefold attack that inflicts plague upon target. Chance of inflicting plague varies with TP.|Geomancy|Thunder|Self|Geomancy|10GEO/10JOB23|25|4s|12s|4|00 (0)
String Table Entry|784|Indi-Voidance|Poisons target. Duration of poison varies with TP.|Geomancy|Air|Self|Geomancy|04GEO/04JOB23|17|4s|12s|2|00 (0)
String Table Entry|785|Indi-Focus|Deals double damage and poisons target. Duration of poison varies with TP.|Geomancy|Dark|Self|Geomancy|22GEO/22JOB23|49|4s|12s|7|00 (0)
String Table Entry|786|Indi-Attunement|Binds target. Chance of binding varies with TP.|Geomancy|Light|Self|Geomancy|16GEO/16JOB23|38|4s|12s|6|00 (0)
String Table Entry|787|Indi-Wilt|Deals wind elemental damage. Damage varies with TP.|Geomancy|Water|Self|Geomancy|82GEO/82JOB23|161|4s|12s|5|00 (0)
String Table Entry|788|Indi-Frailty|Delivers an area attack that deals wind elemental damage. Damage varies with TP.|Geomancy|Air|Self|Geomancy|76GEO/76JOB23|147|4s|12s|2|00 (0)
String Table Entry|789|Indi-Fade|Steals MP. Amount stolen varies with TP.|Geomancy|Fire|Self|Geomancy|94GEO/94JOB23|186|4s|12s|0|00 (0)
String Table Entry|790|Indi-Malaise|Steals MP. Amount stolen varies with TP.|Geomancy|Thunder|Self|Geomancy|88GEO/88JOB23|174|4s|12s|4|00 (0)
String Table Entry|791|Indi-Slip|Delivers a fivefold attack. Accuracy varies with TP.|Geomancy|Earth|Self|Geomancy|58GEO/58JOB23|112|4s|12s|3|00 (0)
String Table Entry|792|Indi-Torpor|Delivers a twofold attack. Damage varies with TP.|Geomancy|Ice|Self|Geomancy|52GEO/52JOB23|101|4s|12s|1|00 (0)
String Table Entry|793|Indi-Vex|Delivers a fivefold attack. Chance of critical hit varies with TP.|Geomancy|Light|Self|Geomancy|70GEO/70JOB23|136|4s|12s|6|00 (0)
String Table Entry|794|Indi-Languor|Batardeau/Mandau: Temporarily improves critical hit rate.|Geomancy|Dark|Self|Geomancy|64GEO/64JOB23|124|4s|12s|7|00 (0)
String Table Entry|795|Indi-Slow|Damage varies with TP. Vajra: Aftermath effect varies with TP.|Geomancy|Earth|Self|Geomancy|48GEO/48JOB23|94|4s|12s|3|00 (0)
String Table Entry|796|Indi-Paralysis|Delivers a twofold attack that decreases target's movement speed. Chance of decreasing movement speed varies with TP. Carnwenhan: Aftermath effect varies with TP.|Geomancy|Ice|Self|Geomancy|68GEO/68JOB23|107|4s|12s|1|00 (0)
String Table Entry|797|Indi-Gravity|Delivers a fourfold attack that lowers target's evasion. Duration of effect varies with TP. Terpsichore: Aftermath effect varies with TP.|Geomancy|Air|Self|Geomancy|88GEO/88JOB23|174|4s|12s|2|00 (0)
String Table Entry|798|Geo-Regen|Delivers an area attack that deals wind elemental damage. Damage varies with TP.|Geomancy|Light|Self, PartyMember|Geomancy|19GEO/19JOB23|74|8s|24s|6|00 (0)
String Table Entry|799|Geo-Poison|Deals triple damage and weighs target down. Damage varies with TP. Twashtar: Aftermath.|Geomancy|Water|Enemy|Geomancy|05GEO/05JOB23|25|8s|24s|5|00 (0)
String Table Entry|800|Geo-Refresh|Delivers a twofold attack. Damage varies with TP.|Geomancy|Light|Self, PartyMember|Geomancy|34GEO/34JOB23|126|8s|24s|6|00 (0)
String Table Entry|801|magic(801)|Deals fire elemental damage. Damage varies with TP.|Geomancy|Light|Self, PartyMember|Geomancy||8|8s|24s|0|00 (0)
String Table Entry|802|Geo-STR|Deals fire elemental damage. Damage varies with TP.|Geomancy|Fire|Self, PartyMember|Geomancy|52GEO/52JOB23|126|8s|24s|0|00 (0)
String Table Entry|803|Geo-DEX|Stuns target. Chance of stunning varies with TP.|Geomancy|Thunder|Self, PartyMember|Geomancy|49GEO/49JOB23|126|8s|24s|4|00 (0)
String Table Entry|804|Geo-VIT|Deals light elemental damage. Damage varies with TP.|Geomancy|Earth|Self, PartyMember|Geomancy|46GEO/46JOB23|126|8s|24s|3|00 (0)
String Table Entry|805|Geo-AGI|Deals light elemental damage. Damage varies with TP.|Geomancy|Air|Self, PartyMember|Geomancy|43GEO/43JOB23|126|8s|24s|2|00 (0)
String Table Entry|806|Geo-INT|Delivers an area attack. Radius varies with TP.|Geomancy|Ice|Self, PartyMember|Geomancy|40GEO/40JOB23|126|8s|24s|1|00 (0)
String Table Entry|807|Geo-MND|Damage varies with current HP and TP.|Geomancy|Water|Self, PartyMember|Geomancy|37GEO/37JOB23|126|8s|24s|5|00 (0)
String Table Entry|808|Geo-CHR|Delivers a fourfold attack. Chance of critical hit varies with TP.|Geomancy|Light|Self, PartyMember|Geomancy|34GEO/34JOB23|126|8s|24s|6|00 (0)
String Table Entry|809|Geo-Fury|Delivers a threefold attack. Accuracy varies with TP.|Geomancy|Fire|Self, PartyMember|Geomancy|38GEO/38JOB23|140|8s|24s|0|00 (0)
String Table Entry|810|Geo-Barrier|Delivers a twofold attack. Damage varies with TP.|Geomancy|Earth|Self, PartyMember|Geomancy|32GEO/32JOB23|119|8s|24s|3|00 (0)
String Table Entry|811|Geo-Acumen|Caliburn/Excalibur: Regen.|Geomancy|Ice|Self, PartyMember|Geomancy|50GEO/50JOB23|182|8s|24s|1|00 (0)
String Table Entry|812|Geo-Fend|Delivers a threefold attack that lowers target's magic evasion. Chance of lowering target's magic evasion varies with TP. Murgleis: Aftermath effect varies with TP.|Geomancy|Water|Self, PartyMember|Geomancy|44GEO/44JOB23|161|8s|24s|5|00 (0)
String Table Entry|813|Geo-Precision|Delivers a twofold attack. Damage varies with TP. Burtgang: Aftermath effect varies with TP.|Geomancy|Thunder|Self, PartyMember|Geomancy|14GEO/14JOB23|50|8s|24s|4|00 (0)
String Table Entry|814|Geo-Voidance|Delivers a twofold attack. Damage varies with TP. Tizona: Aftermath effect varies with TP.|Geomancy|Air|Self, PartyMember|Geomancy|08GEO/08JOB23|35|8s|24s|2|00 (0)
String Table Entry|815|Geo-Focus|Drains target's HP. Amount drained varies with TP.|Geomancy|Dark|Self, PartyMember|Geomancy|26GEO/26JOB23|98|8s|24s|7|00 (0)
String Table Entry|816|Geo-Attunement|Damage varies with TP.|Geomancy|Light|Self, PartyMember|Geomancy|20GEO/20JOB23|77|8s|24s|6|00 (0)
String Table Entry|817|Geo-Wilt|Deals critical damage. Chance of critical hit varies with TP.|Geomancy|Water|Enemy|Geomancy|86GEO/86JOB23|322|8s|24s|5|00 (0)
String Table Entry|818|Geo-Frailty|Deals ice elemental damage. Damage varies with TP.|Geomancy|Air|Enemy|Geomancy|80GEO/80JOB23|294|8s|24s|2|00 (0)
String Table Entry|819|Geo-Fade|Deals ice elemental damage. Damage varies with TP.|Geomancy|Fire|Enemy|Geomancy|98GEO/98JOB23|372|8s|24s|0|00 (0)
String Table Entry|820|Geo-Malaise|Delivers an area attack that puts target to sleep. Duration of sleep varies with TP.|Geomancy|Thunder|Enemy|Geomancy|92GEO/92JOB23|348|8s|24s|4|00 (0)
String Table Entry|821|Geo-Slip|Damage varies with TP.|Geomancy|Earth|Enemy|Geomancy|62GEO/62JOB23|225|8s|24s|3|00 (0)
String Table Entry|822|Geo-Torpor|Delivers a twofold attack. Damage varies with TP.|Geomancy|Ice|Enemy|Geomancy|56GEO/56JOB23|203|8s|24s|1|00 (0)
String Table Entry|823|Geo-Vex|Damage varies with TP.|Geomancy|Light|Enemy|Geomancy|74GEO/74JOB23|273|8s|24s|6|00 (0)
String Table Entry|824|Geo-Languor|Damage varies with TP.|Geomancy|Dark|Enemy|Geomancy|68GEO/68JOB23|249|8s|24s|7|00 (0)
String Table Entry|825|Geo-Slow|Valhalla/Ragnarok: Temporarily improves critical hit rate.|Geomancy|Earth|Enemy|Geomancy|52GEO/52JOB23|189|8s|24s|3|00 (0)
String Table Entry|826|Geo-Paralysis|Paralyzes target. Duration of effect varies with TP.|Geomancy|Ice|Enemy|Geomancy|72GEO/72JOB23|215|8s|24s|1|00 (0)
String Table Entry|827|Geo-Gravity|Deals triple damage. Damage varies with TP. Caladbolg: Aftermath.|Geomancy|Air|Enemy|Geomancy|92GEO/92JOB23|348|8s|24s|2|00 (0)
String Table Entry|828|Fira|Delivers a fivefold attack. Damage varies with TP.|BlackMagic|Fire|Enemy|ElementalMagic|40GEO/40JOB23|115|4.25s|19.5s|8|00 (0)
String Table Entry|832|Aerora|Delivers a twofold attack. Damage varies with TP.|BlackMagic|Air|Enemy|ElementalMagic|35GEO/35JOB23|97|4s|18s|10|00 (0)
String Table Entry|833|Aerora II|Stuns target. Chance of stunning varies with TP.|BlackMagic|Air|Enemy|ElementalMagic|80GEO/80JOB23|195|6s|26s|10|00 (0)
String Table Entry|834|Stonera|Chokes target. Chance of choking varies with TP.|BlackMagic|Earth|Enemy|ElementalMagic|25GEO/25JOB23|73|3.25s|15s|11|00 (0)
String Table Entry|835|Stonera II|Damage varies with TP.|BlackMagic|Earth|Enemy|ElementalMagic|70GEO/70JOB23|160|5.25s|23s|11|00 (0)
String Table Entry|836|Thundara|Damage varies with TP.|BlackMagic|Thunder|Enemy|ElementalMagic|50GEO/50JOB23|144|5s|22.5s|12|00 (0)
String Table Entry|837|Thundara II|Delivers a fivefold attack. Chance of critical hit varies with TP.|BlackMagic|Thunder|Enemy|ElementalMagic|95GEO/95JOB23|258|7s|30.5s|12|00 (0)
String Table Entry|838|Watera|Damage varies with TP.|BlackMagic|Water|Enemy|ElementalMagic|30GEO/30JOB23|85|3.5s|16.5s|13|00 (0)
String Table Entry|839|Watera II|Damage varies with TP.|BlackMagic|Water|Enemy|ElementalMagic|75GEO/75JOB23|177|5.5s|24.5s|13|00 (0)
String Table Entry|840|Foil|Delivers a threefold attack. Accuracy varies with TP.|WhiteMagic|Air|Self|EnhancingMagic|58RUN/58JOB23|48|1s|45s|2|00 (0)
String Table Entry|841|magic(841)|Lowers target's accuracy. Ogre Killer/Guttler: Temporarily increases Attack.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|842|magic(842)|Deals light elemental damage. Damage varies with TP. Aymur: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|843|magic(843)|Binds target. Chance of binding varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|844|magic(844)|Deals lightning elemental damage. Damage varies with TP. Farsha: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|845|magic(845)|Delivers a fourfold attack. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|848|magic(848)|Lowers target's evasion. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|849|magic(849)|Attack varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|850|magic(850)|Delivers a twofold attack. Attack varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|851|magic(851)|Lowers target's defense. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|852|magic(852)|Deals critical damage. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|853|magic(853)|Lowers target's attack. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|854|magic(854)|Delivers a threefold attack. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|855|magic(855)|Lowers target's accuracy, attack, defense, and evasion. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|856|magic(856)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|857|magic(857)|Lowers target's defense. Abaddon Killer/Bravura: Temporarily lowers damage taken from enemies.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|858|magic(858)|Delivers a threefold attack. Damage varies with TP. Conqueror: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|859|magic(859)|Delivers an area attack. Radius varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|860|magic(860)|Delivers a twofold attack that slows target. Chance of critical hit varies with TP. Ukonvasara: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|861|magic(861)|Delivers a fourfold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|864|magic(864)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|865|magic(865)|Deals darkness elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|866|magic(866)|Deals darkness elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|867|magic(867)|Blinds target. Duration of blindness varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|868|magic(868)|Delivers an area attack. Radius varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|869|magic(869)|Deals critical damage. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|870|magic(870)|Delivers a fourfold attack that silences target. Duration of silence varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|871|magic(871)|Delivers a twofold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|872|magic(872)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|873|magic(873)|Drains target's HP. Bec de Faucon/Apocalypse: Haste.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|874|magic(874)|Delivers a fourfold attack. Damage varies with TP. Liberator: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|875|magic(875)|Deals darkness elemental damage. Additional effect: Lowers target's attack. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|876|magic(876)|Delivers a triple damage attack that ignores target's defense. Amount ignored varies with TP. Redemption: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|877|magic(877)|Delivers a fourfold attack that converts damage dealt to own MP. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|880|magic(880)|Delivers a twofold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|881|magic(881)|Deals lightning elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|882|magic(882)|Deals lightning elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|883|magic(883)|Stuns target. Chance of stunning varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|884|magic(884)|Delivers a fivefold attack. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|885|magic(885)|Deals critical damage. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|886|magic(886)|Delivers a threefold attack. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|887|magic(887)|Delivers an attack that ignores target's defense. Amount ignored varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|888|magic(888)|Delivers a twofold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|889|magic(889)|Gae Assail/Gungnir: Shock Spikes.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|890|magic(890)|Delivers a fourfold attack. Chance of critical hit varies with TP. Ryunohige: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|891|magic(891)|Delivers an area attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|892|magic(892)|Delivers a triple damage attack that ignores target's defense. Amount ignored varies with TP. Rhongomiant: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|893|magic(893)|Delivers a fourfold attack that reduces critical hit evasion. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|896|magic(896)|Deals critical damage. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|897|magic(897)|Delivers a twofold attack that paralyzes target. Duration of paralysis varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|898|magic(898)|Deals water elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|899|magic(899)|Deals ice elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|900|magic(900)|Delivers a twofold attack that deals earth elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|901|magic(901)|Deals darkness elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|902|magic(902)|Delivers a threefold attack. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|903|magic(903)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|904|magic(904)|Delivers a fivefold attack. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|905|magic(905)|Yoshimitsu/Kikoku: Temporarily enhances Subtle Blow effect.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|906|magic(906)|Lowers target's accuracy. Duration of effect varies with TP. Nagi: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|907|magic(907)|Delivers water elemental damage. Additional effect: Poison. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|908|magic(908)|Deals quadruple damage. Chance of critical hit varies with TP. Kannagi: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|909|magic(909)|Delivers a fivefold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|912|magic(912)|Delivers a twofold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|913|magic(913)|Stuns target. Chance of stunning varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|914|magic(914)|Deals lightning elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|915|magic(915)|Deals fire elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|916|magic(916)|Delivers a twofold attack that deals wind elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|917|magic(917)|Deals light elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|918|magic(918)|Blinds target. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|919|magic(919)|Silences target. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|920|magic(920)|Paralyzes target. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|921|magic(921)|Totsukanotsurugi/Amanomurakumo: Temporarily increases amount of TP stored with each hit.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|922|magic(922)|Delivers a threefold attack. Accuracy varies with TP. Kogarasumaru: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|923|magic(923)|Lowers target's defense. Chance of lowering target's defense varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|924|magic(924)|Deals double damage. Damage varies with TP. Masamune: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|925|magic(925)|Delivers a twofold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|928|magic(928)|Deals light elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|929|magic(929)|Deals light elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|930|magic(930)|Stuns target. Chance of stunning varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|931|magic(931)|Restores MP. Amount restored varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|932|magic(932)|Restores MP for party members in range. Amount restored varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|933|magic(933)|Lowers target's INT. Chance of lowering INT varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|934|magic(934)|Deals critical damage. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|935|magic(935)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|936|magic(936)|Delivers a sixfold attack. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|937|magic(937)|Delivers a twofold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|938|magic(938)|Lower's target's evasion. Gullintani/Mjollnir: Temporarily improves accuracy.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|939|magic(939)|Converts damage dealt to own MP. Damage varies with TP. Yagrush: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|940|magic(940)|Delivers light elemental damage. Additional effect: Flash. Chance of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|941|magic(941)|Restores HP and MP. Amount restored varies with TP. Gambanteinn: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|942|magic(942)|Delivers a sevenfold attack. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|944|magic(944)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|945|magic(945)|Deals earth elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|946|magic(946)|Delivers an area attack that deals earth elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|947|magic(947)|Deals light or darkness elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|948|magic(948)|Deals light or darkness elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|949|magic(949)|Lowers target's defense. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|950|magic(950)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|951|magic(951)|Converts damage dealt to own MP. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|952|magic(952)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|953|magic(953)|Lowers target's attack. Thyrus/Claustrum: Refresh.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|954|magic(954)|Lowers target's magic defense. Duration of effect varies with TP. Laevateinn: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|955|magic(955)|Lowers target's defense. Duration of effect varies with TP. Nirvana: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|956|magic(956)|Lowers target's magic attack. Duration of effect varies with TP. Tupsimati: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|957|magic(957)|Delivers an area attack that deals darkness elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|958|magic(958)|Restores MP and removes status ailments. Amount of MP restored varies with TP. Hvergelmir: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|959|magic(959)|Delivers a threefold attack that lowers target's magic defense. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|960|magic(960)|Deals fire elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|961|magic(961)|Delivers an attack that ignores target's defense. Amount ignored varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|962|magic(962)|Deals critical damage and lowers target's INT. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|963|magic(963)|(.)|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|964|magic(964)|Delivers an inaccurate attack that deals quintuple damage. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|965|magic(965)|Delivers a short-ranged twofold attack. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|966|magic(966)|Deals critical damage. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|967|magic(967)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|968|magic(968)|Futatokoroto/Yoichinoyumi: Temporarily improves ranged accuracy.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|969|magic(969)|Delivers a twofold attack. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|970|magic(970)|Delivers a threefold attack, ammunition permitting. Chance of critical hit varies with TP. Gandiva: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|971|magic(971)|Delivers a fourfold attack that ignores target's defense. Amount ignored varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|976|magic(976)|Deals fire elemental damage. Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|977|magic(977)|Deals damage ignoring target's defense. Amount ignored varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|978|magic(978)|Deals critical damage and lowers target's INT. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|979|magic(979)|(.)|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|980|magic(980)|Delivers an inaccurate attack that deals quintuple damage. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|981|magic(981)|Delivers a short-ranged twofold attack. Accuracy varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|982|magic(982)|Deals critical damage. Chance of critical hit varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|983|magic(983)|Damage varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|984|magic(984)|Ferdinand/Annihilator: Temporarily lowers enmity.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|985|magic(985)|Deals light elemental damage. Damage varies with TP. Gastraphetes: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|986|magic(986)|Deals darkness elemental damage. Damage varies with TP. Death Penalty: Aftermath effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|987|magic(987)|Delivers a short-ranged attack that deals triple damage. Additional effect: Paralysis. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|988|magic(988)|Deals fire elemental damage. Enmity generation varies with TP. Armageddon: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|989|magic(989)|Attacks once or twice depending on remaining ammunition. Damage dealt varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|992|magic(992)|Delivers a fourfold attack that lowers enemy's accuracy. Effect duration varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|993|magic(993)|Delivers a threefold attack. Chance of critical hit varies with TP. Almace: Aftermath.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|994|magic(994)|Delivers a fivefold attack of non-elemental damage. Attack strength varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|1006|magic(1006)|Delivers an area attack that deals light elemental damage. Damage varies with TP. Additional effect: Flash.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|1007|magic(1007)|Delivers an area attack that deals triple damage. Damage varies with TP. Additional effect: Stun.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
String Table Entry|1008|magic(1008)|Puts to sleep enemies within the area of effect and lowers their magical defense and magical evasion. Duration of effect varies with TP.|None|Light|Self, Player, PartyMember, Ally, NPC, Enemy|DivineMagic||0|0s|0s|0|00 (0)
